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Preface this by saying, no new features means no new QoL changes. The game as it is, is done outside of bug fixes, missing text content/translations, a map or two, and video tutorials.
Post release, there will be a crowd fundraiser called a "Feature Bounty", in which I will socialite donations and in exchange continue to work on the game when we hit fund raising milestones.
While it's not in the Branch Panel, this tool does exist in the Autocommands. Autocommands -> Change Prices. Select all vehicles and then enter your price change. Percentage based is on the top, flat rates at the bottom. You can also do the same to a specific district or city by clicking the "Use Mega Menu's Selected City or District" checkbox, and then selecting the city or district in the mega menu before applying the price changes.
Reports like this in the game are just static html webpages using datatables to display the information. Complex implementations like filters won't happen there unless we completely change the GUI library, GUI, and remove all need for webpages in the game. Very unlikely to happen.
That being said, I'm not sure why you can't filter only engines. Type the word "Engine" into the search box and the datatable will only show engines in the table. That works perfectly fine for me. As far as design year, while you can't filter the years, you can sort them by clicking the "Design Year" header.
Sadly, this stat didn't make it into the showroom because of minimum supported resolution constraints. If there is ever a redesign of the GUI, it may happen. Until then, you can see project profits for vehicles in RnD->View Vehicles.
If I am not mistaken, the game doesn't store this data. It's also unlikely to happen, because save games already get way too big. (I've seen saves into the 2-3GB range.)
Ideally, the stocks would be displayed in a multicolumn list box with a bunch of metrics included. But sadly, our GUI library doesn't support this. Adding it to the UI library is practically impossible without a major rewrite of the lib, and so it would take a complete GUI replacement inorder to implement that.
Adding filters to lists is also pretty difficult, as the UI system was not designed for it, so I have to manually do all the work on the back end synchronizing results. A lot of work, for very little gain.
So like a few other things mentioned, this would only happen if a UI redesign is funded.
Thanks for the list, I may pluck a few ideas out of it for the bounty system.