GearCity

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hungup_99 25 Jun, 2020 @ 5:21pm
Ending Strikes
I have encountered my first strike... and have no idea how to resolve it. How does one end a strike? Or do they end on their own? In my game I received a notice that my branch employees wanted a raise to $39 when they were being paid $25 and the average was only $22... so I ignored their request. And they went on strike! (greedy bastards!) And no vehicles have been sold at any of my dealerships since.

The moral at all of my dealerships is showing at 100%, and I tried looking through the menus to find if there was a place to address a strike, or increase wages, but the only place I found to increase wages was in the automation menu that only allowed for an increase by percentage rather than specific amounts. And even trying to raise wages that way didn't help.

I do not get a notice regarding any ongoing strike, but assume that there is one as no vehicles are being sold month after month.

Auto hire and auto wages are both on, but benefits are not. I'm guessing that I'm just missing whatever it is that I need to do, but maybe it's a bug?

Any suggestions would be appreciated.
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Jackie Daytona 25 Jun, 2020 @ 5:45pm 
Originally posted by hungup_99:
I have encountered my first strike... and have no idea how to resolve it. How does one end a strike? Or do they end on their own?
The straightforward way is to give in to their demands. I think you can wait it out to get them to lower demands, but you'll still need to raise their wages a bit.
Originally posted by hungup_99:
The moral at all of my dealerships is showing at 100%, and I tried looking through the menus to find if there was a place to address a strike, or increase wages, but the only place I found to increase wages was in the automation menu that only allowed for an increase by percentage rather than specific amounts. And even trying to raise wages that way didn't help.
Click on the phone, and select 'Human Resources'. This will allow you to manually adjust wages. (Assuming auto-wage is disabled.) You can also change benefit amounts. (Employees will expect higher-than-average wages if they do not have benefits.)
Originally posted by hungup_99:
I'm guessing that I'm just missing whatever it is that I need to do, but maybe it's a bug?
It might be a bug. Particularly if you have the benefit system disabled. I'm sure Eric will be along shortly to provide more/better insight.
Eric.B  [developer] 25 Jun, 2020 @ 7:32pm 
Originally posted by hungup_99:
I have encountered my first strike... and have no idea how to resolve it. How does one end a strike? Or do they end on their own? In my game I received a notice that my branch employees wanted a raise to $39 when they were being paid $25 and the average was only $22... so I ignored their request. And they went on strike! (greedy bastards!) And no vehicles have been sold at any of my dealerships since.

The moral at all of my dealerships is showing at 100%, and I tried looking through the menus to find if there was a place to address a strike, or increase wages, but the only place I found to increase wages was in the automation menu that only allowed for an increase by percentage rather than specific amounts. And even trying to raise wages that way didn't help.

Is it dealerships that are striking? You need to check all morales. But yes, in short, you're going to have to give them what they want, or something else. If you're playing on harder difficulties with benefits system enabled, you could give them some employee benefits.

I do not get a notice regarding any ongoing strike, but assume that there is one as no vehicles are being sold month after month.

The strike might be over, but you have other issues. Did you check your memos?

Auto hire and auto wages are both on, but benefits are not. I'm guessing that I'm just missing whatever it is that I need to do, but maybe it's a bug?

Any suggestions would be appreciated.

You're more than welcome to email me the save file: http://wiki.gearcity.info/doku.php?id=troubleshooting:steam_savegamefile
hungup_99 27 Jun, 2020 @ 8:36am 
Originally posted by Eric.B:
Is it dealerships that are striking? You need to check all morales. But yes, in short, you're going to have to give them what they want, or something else. If you're playing on harder difficulties with benefits system enabled, you could give them some employee benefits.

Yes it was the dealerships, I was able to still make new vehicles, just wasn't able to sell them. I did check all morales, and all were 100%, which contributed to my confusion.

The strike might be over, but you have other issues. Did you check your memos?

As it turns out, the strike wasn't over yet, I had gone back into the game and in another couple turns got a notice that the strike was over. Is there any in-game notice that there is an on-going strike other than all work is stopped?

It seemed my strike took place over a 6 or 7 month period of time before it ended. Unfortunately I
did not have enough money built up to survive the strike, and two months after it ended I was fired as my money was 800k in the negative, though I was making 200k/mo... just didn't have enough time.

Long story short this doesn't appear to have been any sort of bug, just a matter of me not understanding how the strike system works. Though I am still a bit confused as to why the workers would have demanded the $39 when they were already making above the average wage, especially as their demand was so much higher. ($22 avg, $25 current, $39 demand) Do workers demand higher than avg wages if they don't have benefits even when benefits are turned off?

Thanks for the quick replies from both of you.
Eric.B  [developer] 27 Jun, 2020 @ 9:53am 
Originally posted by hungup_99:
Originally posted by Eric.B:
Is it dealerships that are striking? You need to check all morales. But yes, in short, you're going to have to give them what they want, or something else. If you're playing on harder difficulties with benefits system enabled, you could give them some employee benefits.

Yes it was the dealerships, I was able to still make new vehicles, just wasn't able to sell them. I did check all morales, and all were 100%, which contributed to my confusion.

The strike might be over, but you have other issues. Did you check your memos?

As it turns out, the strike wasn't over yet, I had gone back into the game and in another couple turns got a notice that the strike was over. Is there any in-game notice that there is an on-going strike other than all work is stopped?

Note that I know of, this code was written 8-9 years ago. There might be something in the newspaper... Anyway, I will make a note to send out memos every month for when they are striking. I'm surprised something like that leaked through.

Long story short this doesn't appear to have been any sort of bug, just a matter of me not understanding how the strike system works. Though I am still a bit confused as to why the workers would have demanded the $39 when they were already making above the average wage, especially as their demand was so much higher. ($22 avg, $25 current, $39 demand) Do workers demand higher than avg wages if they don't have benefits even when benefits are turned off?

The average wage is a baseline from the city, if the AI is paying significantly more, then your employees will demand more from you. For instance, if Company A is paying $30, your guys getting paid $25 are not going to be happy.

In addition to that, strikers take into account company profits, benefits, and the economic times. Yes, if benefits are disabled, workers will be more prone to wage strike demands, rather than benefit demands.
Jackie Daytona 28 Jun, 2020 @ 12:39am 
Originally posted by Eric.B:
Note that I know of, this code was written 8-9 years ago. There might be something in the newspaper... Anyway, I will make a note to send out memos every month for when they are striking. I'm surprised something like that leaked through.
I think you have to manually select additional information from the memo pad to get the strike notifications. I could be wrong. I haven't played in some time.
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