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This is coming, now that they've done a first pass on the controls.
Does anyone also feel like that? I dunno, not sure how I feel about the quest reward pools getting inflated with gimmicky blocks that are useless on their own. Starting to feel like the devs have forgotten about the campaign mode, and are now balancing new content solely around the Creative and R&D modes.
That being said, yeah, having more than one "gun button" is a good idea. Should've been there since launch, but better late than never I suppose