TerraTech

TerraTech

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Hovercraft stablity
So I'm building a max length, boat like hovercraft and the nose keys plummeting down relative to the back so what can i do to stablize it? i already have to WHOLE thing covered by anti gravity and (thought) i had balanced thrusters.
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Figured it out, need to remove front and rear anti gravity and added more thrusters to the front of the ship
Fulano 20 May @ 7:29am 
You can also use Gyro stabilizer components that force the tech to stay level if you get enough of them. The closer to balanced a tech is the fewer gyros it will need.
Yeah, I had 4 pitch and like 30 better future passive gyros
Fulano 20 May @ 2:16pm 
So the pitch gyros are for something like a motorcycle or an airplaine that you want to be able to tip but still keep horizontal. They have a setting that lets you set the angle the tech sits.

The passive gyros just slow down movement, so they're useful with a tech that is too responsive, like the anti-gravity tech they give you.

So what you need to use to keep the tech level is active gyros.
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