Thinking with Time Machine

Thinking with Time Machine

HeliGungir 12 Sep, 2014 @ 8:07pm
More accurate recording of Twin's actions?
Is there an ini file or some scripts that can be modified to increase the accuracy of your twin's recording? Especially for portal placement?

I understand portals on the floor having the wrong orientation might be impossible to band-aid fix, but I've also had a number of occations where I record myself placing portals in specific locations and the twin doesn't hit the same spot.
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KorDen  [developer] 17 Sep, 2014 @ 8:37am 
There is a problem with portal placement helper. It works for player, so when you shooting in the edge of the wall, it places it as closer as possible. But it doesn't work for twin.
HeliGungir 17 Sep, 2014 @ 11:42am 
Interesting. I've had the opposite happen too; I can make recordings where I fail to place a portal on a white surface, but when playing it back my twin successfully places a portal. That's what made me think the recording isn't as precise as my own actions, and why I'm wondering if I can sacrifice RAM or CPU usage or something to have greater precision - even if there are still inconsistencies arising from the placement helper, ground/ceiling orientation, and other bugs.
KorDen  [developer] 17 Sep, 2014 @ 11:59am 
There is no way to make it more precisely as its' already work on maximum precision..
Basically, time machine is a script written in Squirrel located at
Thinking with Time Machine\TWTM\scripts\vscripts\TM_PM.nut
recording thing:
Angle[step]<-yaw+180 AngleY[step]<-pitch PosX[step]<-Entities.FindByName(null, "!player").GetOrigin().x PosY[step]<-Entities.FindByName(null, "!player").GetOrigin().y PosZ[step]<-Entities.FindByName(null, "!player").GetOrigin().z

It's possible to also store portal places, but not in the current version (I had ideas about that, this will also make it possible to add Razer Hydra features support like Portal Surfing, but there is no ETA or even real plans on it..)
Last edited by KorDen; 17 Sep, 2014 @ 11:59am
HeliGungir 17 Sep, 2014 @ 10:32pm 
I'll give it a look. Might be educational; I've never worked in Squirrel.
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