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Or On.
There is something that screws the steering up tried to frame rate I believe. I ran into this a while back on the GOG version. I believe it fixed it by forcing Vsync off though.
But yeah, you don't suck that bad. There is something wrong. The cars, even the higher tier ones don't spin out that easy.
Here is a forum post about it.
The OP's problem was fixed by turning Vsync off.
You could probably get Vsync to work ingame if you force it on through your Nvidia control panel. The ingame one might not work correctly, I've seen this happen on a few older games before.
Hopefully this helps you.
I also recommend changing steering from the sticks if using a controller to the dpad, helped me a lot too.
You can probably force it off using your Nvidia Control Panel settings. Just open the custom profile tab for Re-volt add disable Vsync on there.
You can try forcing Vsync ON in your control panel and bypassing the ingame one.
I've ran into this kind of issue on older games before and fixed it by doing this.
But wouldnt the skid issue come back if i turn on vsync, either by nvidia panel or ingame settings?
This goes beyond my understanding but from my experience, older games try to request an older method for Vsync that doesn't always work correctly.
It's something like that. So if you force it on through the control panel sometimes it will bypass what the ingame function is requesting and work properly.
Maybe try to cap the games frame rate?
You should be able to do this in the control panel.
Or you can try to manually force Vsync through the control panel like I mentioned above. This might bypass how the game is requesting Vsync and not cause the steering bug but allow you to have Vsync.
Honestly though guys, you're sorta better off using RVGL. It's the most stable version of the game that's had years of work put into it.
RVGL even lets supports OpenALsoft which lets you use 3D Binaural audio in the game and whatnot.
Awesome.
I'd maybe mark this post as 'Answered' so other people know to try it.