ENDLESS™ Legend

ENDLESS™ Legend

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TS Foxxy J 2 Dec, 2014 @ 6:14pm
"Endless Crashing"
I had a very nice person help me earlier but i have tried everything...game works for a but, then crashes., works for 2 min crash, works for 20 min then crash, etc....tried all the work arounds and get same result in the end eventually.

Specs include

i7 4790k
EVGA SC 970
Gigabyte Z97x-Gaming 5
Intel SSD for OS
Seagate 1 TB storage
G skill 2x8GB Rip Jaws

I dont have problems playing most games everything usually runs very smooth and effecient.

So what is up with this game? Its so awesome when it works
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Showing 16-18 of 18 comments
Boink 4 Dec, 2014 @ 4:57pm 
Originally posted by Meerschaum:
crashes on almost 70% of the turns in which I had combat - trying 32-bit mode...

I have about 10 dumps - despite re-downloading reinstalling, , verifying cache, manually running all the packaged dependencies - it's still having issues....

Write to location 050f0ef0 caused an access violation.

that - and it's looking for a file that doesn't exist, that the installer won't install
---
D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe


It looks like an error that's not limited to Endless Legends - here's a report from MMX.

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

http://forums.ubi.com/showthread.php/826242-BUGLIST-Please-report-bugs-here-Forums/page62


And from Endless Space (useful, since it's the same studio):

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0

--- End of inner exception stack trace ---

at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0

at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0

at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe


http://www.lmpgames.com/output_log2.txt


I'm presuming that all three use the unity engine. On researching it, yep, looks like it's a Unity compiler issue with the 64 bit version:

What you're launching there is actually the 32-bit version - which is the workaround for this issue. We're talking to the Unity team to work out what's causing the problem with the 64-bit version.

If you want to launch that version through steam, set the custom launch options (from the game properties) to "-force32" (without the quotes). We'll post an update as soon as we confirm a fix for 64-bit though!


http://www.big-robot.com/forum/archive/index.php/t-904.html


Looking into it a little deeper, mono is an open source .net framework - http://www.mono-project.com/



Solution:


Reinstall the official Microsoft .net framework and make sure you have version 4.5.1

http://www.microsoft.com/net/downloads

Unlikely to work, but there might be value in having an alternative for Unity to use.


TL;DR


Looks like it's a common issue with the Unity engine & certain 64 bit architectures. Wait for a patch (Unity -> Amplitude - > Us).
Last edited by Boink; 4 Dec, 2014 @ 5:10pm
Meerschaum 5 Dec, 2014 @ 5:22pm 
I do have .NET 4.5.1. Oddly, I haven't seen it since using the 32-bit workaround for AMD - but I might just not be taking the action that triggers it.

I'd been getting crashes to desktop frequently - I've gone 90 minutes without a crash so far - hoping it stays good,
robpost3 5 Dec, 2014 @ 9:08pm 
mono\mono\mini\mono.exe... :)
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Date Posted: 2 Dec, 2014 @ 6:14pm
Posts: 18