Curse: The Eye of Isis

Curse: The Eye of Isis

sumolagann 3 Nov, 2014 @ 12:26am
High resolution, 60fps and controller support.
Seems like a nice game.

for higher resolutions, navigate to \Steam\steamapps\common\Curse The Eye of Isis

Change "game.ini" res to a 4:3 resolution and make sure your scaling is on aspect ratio, then launch the game from the Curse exe


Playing at 1920x1440
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Showing 1-15 of 20 comments
duckweedseattle 18 May, 2015 @ 12:55am 
Thanks! That almost worked... I changed the first line of the game.ini file so that it reads:

Resolution:1920 * 1440 * 32

The game appears to launch at this res, but scaling is messed up and I only see a corner of the screen.

How do I make sure my scaling is on aspect ratio, as you instruct? Is this a setting of my TV/monitor, or something else? Thanks in advance to anyone who can offer help.
Stinkoman 26 Jun, 2015 @ 9:27am 
How do you get controller support?
duckweedseattle 26 Jun, 2015 @ 1:05pm 
I use Joy to Key, the free version. I have standard presets for all common key configs.
Last edited by duckweedseattle; 13 Dec, 2015 @ 8:14pm
sumolagann 28 Oct, 2015 @ 1:06am 
Originally posted by duckweedseattle:
Thanks! That almost worked... I changed the first line of the game.ini file so that it reads:

Resolution:1920 * 1440 * 32

The game appears to launch at this res, but scaling is messed up and I only see a corner of the screen.

How do I make sure my scaling is on aspect ratio, as you instruct? Is this a setting of my TV/monitor, or something else? Thanks in advance to anyone who can offer help.


Not sure if you solved, but there should be a setting in nvidia settings. Not sure about amd. Also, you need to use whatever your screen resolution is in 4:3 aspect ratio. 1920x1080 would be 1440x1080

I'm on 2560x1440, so I use 1920x1440. Should have specified.
Last edited by sumolagann; 28 Oct, 2015 @ 1:07am
duckweedseattle 29 Oct, 2015 @ 3:52am 
Yes, I got it to work. Thanks.
BlindeKillen 13 Dec, 2015 @ 11:15am 
This sort of worked for me. But the game is playing on my left side of the screen and I can see my desktop on the other side "behind" it all.

Is this something to do with the scaling? I looked into my nvidia settings it says it set to aspect ratio.
sumolagann 13 Dec, 2015 @ 5:12pm 
Originally posted by BlindeKillen:
This sort of worked for me. But the game is playing on my left side of the screen and I can see my desktop on the other side "behind" it all.

Is this something to do with the scaling? I looked into my nvidia settings it says it set to aspect ratio.

Hmm, I think when I was playing it I got black bars. Is it in fullscreen?
BlindeKillen 14 Dec, 2015 @ 8:03am 
Yeah technically, but I can see my mouse behind on the desktop. Oh, and I'm using windows 10 by the way.

But it's fullscreen with no bars when I type in 1920 * 1080 * 32 on the game-file. And it looks okay. I can't tell wether it's stretched or not to be honest. So I guess I'll just play like that. :)
sumolagann 14 Dec, 2015 @ 12:57pm 
Originally posted by BlindeKillen:
Yeah technically, but I can see my mouse behind on the desktop. Oh, and I'm using windows 10 by the way.

But it's fullscreen with no bars when I type in 1920 * 1080 * 32 on the game-file. And it looks okay. I can't tell wether it's stretched or not to be honest. So I guess I'll just play like that. :)

I cant stand stretch personally, but whatever works. :P
duckweedseattle 16 Dec, 2015 @ 3:16am 
The key for me involved disabling "maintain display scaling" or some such, under graphics properties. Exact wording and location will probably vary depending on your graphics card. Doing this allows the game to run in its intended resolution rather than stretching it to a widescreen aspect ratio or forcing it to run in a smaller window.

Then try editing the game file with the desired resolution as described in the original post above. Disabling the display scaling in graphics settings will cause it to place black bars to the left and right sides of a 16:9 TV/monitor in order to preserve the intended 4:3 aspect ratio.

Ignore this if you prefer the "stretch" to fill the entire screen. Personally, it bugs me to view anything in the wrong aspect ratio -- all the characters look short and fat and weird. :-)
BlindeKillen 20 Dec, 2015 @ 3:36am 
Yeah I hate stretched as well :D But it doesn't look very stretched on this game for some reason.

I think I did try with "maintains display scaling" disabled. But not in that order by changing the ini-file afterwards. I'll give that a go.
BlindeKillen 20 Dec, 2015 @ 4:01am 
Hmm, wait, I was thinking about this setting:

"Overide the scaling mode set by games and programs," and you can check/uncheck it. I can't seem to find anything similar to "maintain display scaling" neither in nvidia's control panel or in the general display settings.
duckweedseattle 20 Dec, 2015 @ 1:50pm 
I suspect your "override the scaling mode set by games" does the same thing as my setting. I figured the wording would vary for different graphics cards.
Last edited by duckweedseattle; 20 Dec, 2015 @ 1:51pm
BlindeKillen 21 Dec, 2015 @ 6:53am 
Hmm, yeah it sounds like it would be that then. Doesn't seem to do anything unfortunately. Oh well, I guess it's good that the stretching isn't too bad. Thanks for the help!
markzwaan 19 Mar, 2016 @ 2:22pm 
Originally posted by Stinkoman:
How do you get controller support?

I used Controller Companion, it's available on Steam, really cheap and very easy to set up. Took me three minutes for a first set-up, two more to fine tune and it works great, no more need to use the keyboard. I mapped the left trigger to run (CTRL), right trigger to aim (right mouse), right bumper to inventory (F5), left bumper to ENTER (for saving games), the A button to action (left mouse), X button to reload (F9), B button to switch enemies (F7), Y button to switch aim bodypart (F8), D pad left to map/previous page (F2), D pad right to equip/next page (F1), D pad up to combine (F3), D pad down to exit inventory (F4) and the start button to exit (ESC). I didn't touch the left thumb stick since it works alright. In the game options I set the controls to joystick so the character moves relative to the camera instead of Resident Evil style tank controls.
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