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The game emphasizes a certain amount of speed to keep combos going but its controls and general delay between actions felt like it can't really keep up with this idea. This combined with a general slowdown that occurs whenever you eliminate an enemy (unsure if intended or a bug) makes the game feel a lot slower then anticipated. You obviously want to take your time and plan out your path in each room but actually executing your planned route doesn't feel very snappy.
nevertheless, I had fun with it and I'm sure it will only get better from here on out so all the best!