Redirection
AntonK 1 Jul, 2017 @ 12:11pm
Game crashed with Dan200.Core.Main.SDLException
I'm unable to launch the game on an old laptop (Lenovo G550 with Intel 4 Series Express Chipset Family and Celeron Dual-Core T3500 2.10 GHz, Windows 10 64-bit) - it crashed with the message:
Game crashed with Dan200.Core.Main.SDLException: SDL_GL_SetSwapInterval failed: That operation is not supported.
The log:
Redirection 1.1.2 (Steam build) Developed by Daniel Ratcliffe (dratcliffe@gmail.com) Platform: Windows (Windows) Steamworks initialised SDL version: 2.0.3 SDL2 Initialised SDL2_Image initialised Logging to C:\Program Files (x86)\Steam\userdata\236458482\305760\local\logs\2017-07-02T00-03-46.txt Loaded gamepad mappings from gamecontrollerdb.txt Creating fullscreen window GL Vendor: Microsoft Corporation GL Version: 1.1.0 GLSL Version: Game crashed with Dan200.Core.Main.SDLException: SDL_GL_SetSwapInterval failed: That operation is not supported. в Dan200.Core.Window.SDL2.SDL2Window.VSyncChanged() в Dan200.Core.Window.SDL2.SDL2Window..ctor(String title, Int32 width, Int32 height, Boolean fullscreen, Boolean maximised, Boolean vsync) в Dan200.Game.Game.Game..ctor() в Dan200.Core.Main.App.Run[TGame](GameInfo info, String[] args) SDL2_Image shut down SDL2 shut down Steamworks shut down Closing log file
Are there any command line options to make the app run on an ancient hardware?
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I tried launching Tetrobot (which also has Shader Model 2.0 in its minimum requirements), and it is running without any complains...
Last edited by AntonK; 1 Jul, 2017 @ 3:07pm
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Showing 1-4 of 4 comments
Dan200  [developer] 3 Jul, 2017 @ 3:32am 
Heya,
Try opening the following file:
C:\Program Files (x86)\Steam\userdata\<youruserid>\305760\local\settings.txt
And changing the line:
video.vsync=true
To:
video.vsync=false
Then saving and restarting the game.
AntonK 5 Jul, 2017 @ 12:09pm 
Thanks for the reply.
Unfortunately changing video.sync to false didn't have any positive effect - the app is unable to start, and the log is the same.
Dan200  [developer] 5 Jul, 2017 @ 4:23pm 
In which case, your computer may simply be below the minimum spec of the game. Unless you have another computer you want to try the game on, feel free to grab a Steam Refund. Sorry I couldn't be more help!
AntonK 21 Jul, 2017 @ 12:55pm 
Thanks for the reply.
I've downgraded the video adapter driver, which had been installed by Windows 10 automatically, to the one which is tailored specifically for my laptop, and now the problem pops up in another place (though the game can't start anyway):
Redirection 1.1.2 (Steam build) Developed by Daniel Ratcliffe (dratcliffe@gmail.com) Platform: Windows (Windows) Steamworks initialised SDL version: 2.0.3 SDL2 Initialised SDL2_Image initialised Logging to C:\Program Files (x86)\Steam\userdata\236458482\305760\local\logs\2017-07-22T00-38-51.txt Loaded gamepad mappings from gamecontrollerdb.txt Creating fullscreen window GL Vendor: Intel GL Version: 2.1.0 - Build 8.15.10.1840 GLSL Version: 1.20 - Intel Build 8.15.10.1840 VSync disabled Adding early assets Loaded 38 assets Using language debug (Debug) Game crashed with Dan200.Core.Main.OpenGLException: Error creating framebuffer: FramebufferUnsupported в Dan200.Core.Render.RenderTexture..ctor(Int32 width, Int32 height, Boolean filter) в Dan200.Game.Game.Game.Load() в Dan200.Game.Game.Game..ctor() в Dan200.Core.Main.App.Run[TGame](GameInfo info, String[] args) SDL2_Image shut down SDL2 shut down Steamworks shut down Closing log file
If I disable fullscreen mode (as you've suggested in another thread), the issue still happens in the same place and the log is the same except one line:
Creating window sized 910x540
I wonder, how the app could complain on "unsupported framebuffer" if this is the basic feature of OpenGL - without it other games wouldn't run on this PC...
I've also tried to run Kerbal Space Program on same PC, and it started without complains, though it runs terribly slow. And another heavy game LogicBots also runs without complains (it is pretty playable on this old PC).
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