Circle Empires 2

Circle Empires 2

Beso 11 Jun, 2025 @ 10:29am
more passive and automation
need things like auto repair that can be upgraded
a fort that that build towers and walls while spawning units to def the circle
having a faction that work on tug of war style where you build some thing that keep spawning units
undead factions should feed on the land no workers and take from every resources in the circle at the same time at lower rates then gets higher the more the building lvl up
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LuminousGames  [developer] 30 Sep, 2025 @ 8:09am 
Thank you for the suggestions! I can't promise adding any specific thing but I've added these to the grand pool of ideas about the game. The general idea of making unit production passive could be difficult to balance, it's almost like creating an entire new balance system that has to fit with the rest of the game. I like the idea of an upgrade that auto-repairs buildings!
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