Sovereignty: Crown of Kings

Sovereignty: Crown of Kings

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Thamalandis 27 Apr, 2017 @ 9:50am
Income doesn't update
I saw it several times by now, but the upper income overview is not correct. I hover over the current treasury to get a quick glance at my income to consider what standing costs I want. The problem is, it does not registrate my magic expenses correctly (shows 800 or 300 when I pay 3000 G per turn) and also your unit expenses don't update when you move them in or out of upkeep. While it might register it X turns later finally, it is never really up to date.

I played games like EU 3 where it was a yearly income. So you had to calculate all per month in advance yourself. I can DEAL with this. But I would really appreciate an income box that permanently updates when you change any kind of income or expense... not x turns later or with wrong values.

Regarding the magic expenses I have the theory that it only registers your "change" in expenses. So if I pay 2.4k per turn already and increase it to 3.2k, it only shows 800. Of course you lose 2.4k more per turn and need to remember that. But it doesn't show it and acts as if you get 2.4k more. That is not helpful.
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Showing 1-4 of 4 comments
Jekky 27 Apr, 2017 @ 11:44am 
It should update with current values whenever it is opened or closed, or whenever it is moused over and the tooltip is calculated.

I will look into this, and the magic investment numbers as well.

It should be noted that magic investment is one of the last things which is taken from your treasury, and it will only take what it can - and give you the appropriate amount of RP in return - so if you set it to 100% investment, it will actually use whatever money you have -after- other expenses, which will of course not be 100% of your income.
Thamalandis 27 Apr, 2017 @ 11:45am 
Good to know I can go all into research, but I never did it, so I can deny its involvement. I didn't use max investment. I like some treasury.
Jekky 27 Apr, 2017 @ 11:50am 
Looking at the code

The numbers should definitely update whenever the panel is opened/closed, likewise, the tooltip is recalculated every time you mouse over the treasury.

The problem then seems to be with the magic expenses line, looking at it, it appears that it is basing it on your -current- treasury, and not on the treasury which you will actually have at the start of the next turn after all of your income and other expenses are paid out - causing the values to appear incorrect.
Thamalandis 27 Apr, 2017 @ 11:53am 
I don't open the panel, I hover over the treasury above to get the breakdown. And yes, I think you found the error. I tend to sometimes be "above bankruptcy" while still having a perfect economy (+ income).

I can still also confirm that moving your units to your capital to deny their upkeep (or out of it) delays correct numbers for 1 turn too. But that is minor. The magic part is more important for me.
Last edited by Thamalandis; 27 Apr, 2017 @ 11:54am
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