Sovereignty: Crown of Kings

Sovereignty: Crown of Kings

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InfiniteALL 19 Feb, 2018 @ 9:45am
Jotland ships crushes game .
Jotland summoned horde and after several turns game crushed on its(Jotland's) turn . It happens repeatedly the same turn with that message .

An error has occurred

User ID: {i deleted it}
Build Number: 1529
Mods Active: None
Moved non-transport naval unit to a land node.

в SovereigntyTK.Game.ActiveGameData.WorkingStack.AddUnit(WorkingUnit Unit, Boolean IgnorePackChecks, Boolean IgnoreSizeLimit)
в SovereigntyTK.Game.ActiveGameData.WorkingStack.TransferFromStack(WorkingUnit Unit, Path MovePath, Boolean IgnorePackChecks)
в SovereigntyTK.Game.SovereigntyGame.MoveUnit(WorkingStack OldStack, WorkingStack NewStack, WorkingUnit Unit, Path MovePath, Boolean IgnorePackChecks)
в SovereigntyTK.AI.V2.Actions.AIActionAttack.Execute()
в SovereigntyTK.AI.V2.AIActionManager.CheckForActions()
в SovereigntyTK.Game.SovereigntyGame.Update(Single ElapsedTime)
в SovereigntyTK.Sovereignty.Render(Single ElapsedTime)
в SovereigntyTK.GameBase.RenderInternal()
в SovereigntyTK.GameBase.UpdateInternal()
в SovereigntyTK.GameBase.Start()
в SovereigntyTK.Program.Main(String[] args)

Only i became first power as Maledor ...
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Showing 1-2 of 2 comments
arvidsson604 29 Jun, 2018 @ 3:46pm 
This happens to me too when playing Maledor - Age of the worms campaign.


An error has occurred

User ID: 76561198256518229
Build Number: 1530
Mods Active: None
Moved non-transport naval unit to a land node.

vid SovereigntyTK.Game.ActiveGameData.WorkingStack.AddUnit(WorkingUnit Unit, Boolean IgnorePackChecks, Boolean IgnoreSizeLimit)
vid SovereigntyTK.Game.ActiveGameData.WorkingStack.TransferFromStack(WorkingUnit Unit, Path MovePath, Boolean IgnorePackChecks)
vid SovereigntyTK.Game.SovereigntyGame.MoveUnit(WorkingStack OldStack, WorkingStack NewStack, WorkingUnit Unit, Path MovePath, Boolean IgnorePackChecks)
vid SovereigntyTK.AI.V2.Actions.AIActionMoveUnits.Execute()
vid SovereigntyTK.AI.V2.AIActionManager.CheckForActions()
vid SovereigntyTK.Game.SovereigntyGame.Update(Single ElapsedTime)
vid SovereigntyTK.Sovereignty.Render(Single ElapsedTime)
vid SovereigntyTK.GameBase.RenderInternal()
vid SovereigntyTK.GameBase.UpdateInternal()
vid SovereigntyTK.GameBase.Start()
vid SovereigntyTK.Program.Main(String[] args)
Tobias Is Queen 1 Jul, 2018 @ 4:46pm 
Same. Jotland summoned the horde and now the game crashes. I've tried going back several turns to see if this can be avoided. No luck.

Playing as Sonneneve in Power Games if that matters.
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Showing 1-2 of 2 comments
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