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-Load and after crash
-Crash
and show me it :
Crash Source:
Mods apparently were not responsible for this crash.
System.ObjectDisposedException: Auf das verworfene Objekt kann nicht zugegriffen werden.
Objektname: "GraphicsDevice".
bei Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
bei Microsoft.Xna.Framework.Graphics.DepthStencilState.Apply(GraphicsDevice device)
bei Microsoft.Xna.Framework.Graphics.GraphicsDevice.set_DepthStencilState(DepthStencilState value)
bei Microsoft.Xna.Framework.Graphics.SpriteBatch.SetRenderState()
bei Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
bei DuckGame.MTSpriteBatch.End() in C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\MTSpriteBatch.cs:Zeile 128.
bei DuckGame.Level.DoDraw() in C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:Zeile 1050.
bei DuckGame.Level.DrawCurrentLevel() in C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:Zeile 198.
bei DuckGame.MonoMain.RunDraw(GameTime gameTime) in C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:Zeile 2524.
bei DuckGame.MonoMain.Draw(GameTime gameTime) in C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:Zeile 2246.
Last 8 Lines of Console Output:
Found (9) profiles.
ResetMatchStuff()
Level Switch (null -> BIOSScreen)
Initializing level (255)
Level Switch (BIOSScreen -> CorptronLogo)
Initializing level (255)
Level Switch (CorptronLogo -> AdultSwimLogo)
Initializing level (255)
Date: 12/22/2022 14:09:51
Version: 1.1.7717.16376
Platform: Windows 10 (Steam Build 8782838)(SFX)
Online: 0
Mods: nomods
Time Played: 00:00:12 (614)
Special Code: finished DuckGame.YellowBarrel, DuckGame, Version=1.1.8175.33388, Culture=neutral, PublicKeyToken=null
Resolution: (A)2560x1440 (G)1920x1080 (Windowed)(RF 2)
Level: DuckGame.AdultSwimLogo
Command Line: