Duck Game

Duck Game

View Stats:
Duckgame crashes randomly. Help appreciated :)
That's latest update of ducklog.txt file,
It also says mods are not responsible for this crash
Moreover, I did update the libraries and frameworks etc (4 steps which are given in your tech sup section)

System.InvalidOperationException: An unexpected error has occurred.
в Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T](PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat)
в DuckGame.MTSpriteBatcher.FlushVertexArray(Int32 start, Int32 end) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\SpriteBatcher.cs:строка 709
в DuckGame.MTSpriteBatcher.DrawBatch(SpriteSortMode sortMode) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\SpriteBatcher.cs:строка 485
в DuckGame.MTSpriteBatch.End() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\MTSpriteBatch.cs:строка 151
в DuckGame.Layer.End(Boolean transparent, Boolean isTargetDraw) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 897
в DuckGame.Layer.Draw(Boolean transparent, Boolean isTargetDraw) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 1154
в DuckGame.LayerCore.DrawLayers() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 381
в DuckGame.Level.DoDraw() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:строка 1081
в DuckGame.Level.DrawCurrentLevel() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:строка 198
в DuckGame.MonoMain.RunDraw(GameTime gameTime) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:строка 2524
в DuckGame.MonoMain.Draw(GameTime gameTime) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:строка 2246
Last 8 Lines of Console Output:
@received Activating NMSoundEffect (437->438)((1)danhittttt,76561199178096840)(3)
@received Activating NMNetSoundEvents (299->300)((2)J I J A,76561198241356116)(4)
Creating ghost (5315)
@sent Sent NMNetSoundEvents (610)((0)(H)Глеб,76561198148618627)(2)
@sent Sent NMNetSoundEvents (476)((1)danhittttt,76561199178096840)(3)
@sent Sent NMNetSoundEvents (481)((2)J I J A,76561198241356116)(4)
@received Activating NMNetSoundEvents (438->439)((1)danhittttt,76561199178096840)(3)
Creating ghost (2815)

Date: 02/24/2023 22:40:29
Version: 1.1.7717.16376
Platform: Windows 10 (Steam Build 8782838)(SFX)
Online: 1 (C,0.02865359)

Mods: 6abPfilYPMGg4kAaDWHqxKTQUCEOiKten0e3cMejKw4=
Time Played: 00:32:38 (119285)
Special Code: Joining lobby on startup (109775242889150348)
Resolution: (A)2560x1440 (G)2560x1440 (Fullscreen(W))(RF 108898)
Level:
Command Line: +connect_lobby 109775242889150348
< >
Showing 1-1 of 1 comments
насадка 27 Feb, 2023 @ 2:42pm 
System.InvalidOperationException: An unexpected error has occurred.
в Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T](PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat)
в DuckGame.MTSpriteBatcher.FlushVertexArray(Int32 start, Int32 end) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\SpriteBatcher.cs:строка 709
в DuckGame.MTSpriteBatcher.DrawBatch(SpriteSortMode sortMode) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\SpriteBatcher.cs:строка 485
в DuckGame.MTSpriteBatch.End() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Render\MTSpriteBatch.cs:строка 151
в DuckGame.Layer.End(Boolean transparent, Boolean isTargetDraw) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 897
в DuckGame.Layer.Draw(Boolean transparent, Boolean isTargetDraw) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 1154
в DuckGame.LayerCore.DrawLayers() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Layer.cs:строка 381
в DuckGame.Level.DoDraw() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:строка 1081
в DuckGame.Level.DrawCurrentLevel() в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\Level.cs:строка 198
в DuckGame.MonoMain.RunDraw(GameTime gameTime) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:строка 2524
в DuckGame.MonoMain.Draw(GameTime gameTime) в C:\gamedev\duckgame_current_steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:строка 2246
Last 8 Lines of Console Output:
@received Activating NMBeginLevel (3296->3297)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMItemSpawned (3297->3298)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMItemSpawned (3298->3299)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMItemSpawned (3299->3300)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMItemSpawned (3300->3301)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMItemSpawned (3301->3302)((0)(H)Глеб,76561198148618627)(2)
@received Activating NMSoundEffect (139->140)((3)seraswash,76561198978111458)(4)
@received Activating NMKillDuck (140->141)((3)seraswash,76561198978111458)(4)

Date: 02/27/2023 22:41:31
Version: 1.1.7717.16376
Platform: Windows 10 (Steam Build 8782838)(SFX)
Online: 1 (C,0.0395986)

Mods: 6abPfilYPMGg4kAaDWHqxKTQUCEOiKten0e3cMejKw4=
Time Played: 00:19:50 (72439)
Special Code: finished DuckGame.YellowBarrel, DuckGame, Version=1.1.8175.33388, Culture=neutral, PublicKeyToken=null
Resolution: (A)2560x1440 (G)2560x1440 (Fullscreen(W))(RF 1312)
Level:
Command Line: -32bit

Happened again, any info?
< >
Showing 1-1 of 1 comments
Per page: 1530 50