The Masterplan

The Masterplan

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dafnic 7 Jun, 2015 @ 7:32pm
some issues
i guess its not a big secret that game crashes constantly i even seen few streamers just unable to stream due to game crashes ,,funny tho. i guess thats being worked on.

interface - the items are small , numbers of bullets left are small, everything is so small and if im navigating a larger group of lets say 4 characters and they all are clunked together, then i see a guard i want to simply knock him out, but turns out one of my characters has a shotgun out and he just kills all the my group by accident...i mean come on how hard it would be to implement some icons on bottom of scren with character faces and current weapon and bullets or something like that?

aim lock. so my 2 characters are aiming at guard, his hands are up and i want to move one of my guys around but i still want to keep aiming at guard. ok i know i can press space then turn my dude around manually, but why? its just feels unnecacary. if i could just lock in on guard and move around. In real life you would be able to walk backwards while still aiming at someone right? so why cant i do it in game?


storyline. i have no idea why am i doing next heist and what did i found in previous one. couldnt there be some cuscenes after each heist where everything would be explained? cause right now its like - you rob minimart and all of sudden you go kill bunch of fly guys or go to pier after some key. I get it , one has to read all the notes. but not all of us do that.. it would just be nice to include some small cuscenes after heists that explains where im going and why.

controlls - guys.. theres just something that doesnt feel natural when you want to simply close door. my characters gets stuck between wall and door so many times and then some guard tries to run out the room at the same time...its just. mess. pls do something. im sure im not the only one here who has issues with that.

overall bugs - did u guys even play your game before you had idea that its "finished"? play "Pier" map and tell me im wrong. you literally need to perfectly line up guards and your characters just so they dont get knocked under metal containers if you start to knock someone out. or off the boat into water. or into walls...

i like your game guys, but these things.. in a 20$ product you DONT see so many bugs, glitches and god forbid constant crashes.

sory if i sound very negative im trying to be constructive but im so frustrated.
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Celeve 8 Jun, 2015 @ 1:08am 
Greetings Dafnic,

Thank you for our feedback. I truly appreciate you remaining patient and giving us meaningful feedback. This will give us a chance to improve the game, unlike a rant would.

I won't go into every point you made here, but can assure you they have all been read and added to our internal documentation. Some, like the aim lock and interface are common issues, and we now have some ideas on how to work on them. Of course, right now the priority will be the crashes and other game-stopping issues. Following them, we'll have a chance to improve the core gameplay further.

We're putting together a plan of action for the immediate future, and will communicate it later today on the forums. Thank you once more for the help. We are committed to making The Masterplan the best game possible, and player feedback is a critical part of that process to an indie dev like us.
Gupy UwU 11 Jun, 2015 @ 10:47pm 
Originally posted by dafnic:
but these things.. in a 20$ product you DONT see so many bugs, glitches and god forbid constant crashes.

Did you played Fallout 1 or 2?
Both this games have over 500 bugs recorded.
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Date Posted: 7 Jun, 2015 @ 7:32pm
Posts: 2