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When taking an action most weapons remove 2 points of heat. Assault cannons remove 20.
Imperial and Crimson Fists receive a 25 % bonus. So Assault cannons remove 25 while other weapons remove 2.5. That float is converted to int. C# would use "(int)((float)2*1.25)". Which is 2. So there should be a bonus to Assault Cannon heat removal. But there is none for most weapons.
Edit:
Is this a bug or a feature?
So if Ultramarines get +10% CtH ranged & -10% CtH melee then Novamarines should be 5%
Salamanders recieving +2 range seems fair.