Space Hulk Ascension

Space Hulk Ascension

AveFerrum 11 Jan, 2022 @ 5:12am
Melee and Lightning Claw vs. Thunder Hammer
Hey all,

So I've recently been rediscovering this great game and I have some questions about melee.

1. Is the use of melee terminators optimal or am I gimping my squad by putting them in? (One per squad)

2. It was my understanding that the LC let me roll two attacks, however when I fought a broodlord earlier I was only doing a single HP of damage. What am I missing?

3. What exactly is the difference between LCs and ThSh?
< >
Showing 1-7 of 7 comments
dv 11 Jan, 2022 @ 5:18am 
Genestealers are better at melee than Terminators. That's why Terminators have guns.
Use melee Temrinators for fun only.

2) One attack missed, the other one hit. The animation never shows multiple attacks. It is internal math only.

3) Attack and defence boni. LCs have a 2nd attack (see above).
AveFerrum 12 Jan, 2022 @ 5:18am 
Originally posted by dv:
Genestealers are better at melee than Terminators. That's why Terminators have guns.
Use melee Temrinators for fun only.

2) One attack missed, the other one hit. The animation never shows multiple attacks. It is internal math only.

3) Attack and defence boni. LCs have a 2nd attack (see above).

Ok, thanks for the insights.

So it is my understanding that the LCs ability to roll twice greatly increases their effectiveness on both offense and defense. Since combat is resolved based on how many hits are scored, so LC increases the effectivenss by 100%?

I'm assuming I'm wrong, because it seems superior than the ThSh that way.

Do you just build your "melee specialists" as ranged terminators?
dv 12 Jan, 2022 @ 5:42am 
The difference between 1 or 2 attacks does not matter much if the Terminator is up against 4 attacks from a 'stealer. Weapon defence bonus is more important than the number of attacks.

Melee class Terminators normally build to use their Storm Bolter.
Last edited by dv; 12 Jan, 2022 @ 5:42am
WindsorW 12 Jan, 2022 @ 7:47pm 
I will second dv. Unless you are role playing the melee aspect (or going for the melee achievements), you generally do not want to melee the gene stealers. They just have too big an advantage in melee combat.

I personally build my melee terminators around their storm bolters. And having a lot of them (e.g. Space Wolves) makes the game more difficult than having fewer or none of them (e.g. Ultramarines).
Emmental 29 Mar, 2022 @ 5:50pm 
Just for fun I really went all in with a melee squad. Toughness 6, storm shields + shield of Sanguinius on top. First guy got killed immediately lol. If a feeder tendril lowers your defense it's certain death pretty much. Much better for the 'melee' class to be the chainfist guy with a storm bolter.

It is funny and a winning streak can be cinematic, but it's ultimately unreliable.
WindsorW 29 Mar, 2022 @ 8:10pm 
'Unreliable' is the key. Even going all in on melee as you did, the odds in any single fight just are not good enough. Facing dozens of gene stealers pretty much guarantees that you will lose terminators. And with a low level squad? Ouch.
dv 30 Mar, 2022 @ 10:58am 
If you want to try all melee, use Wolf Claws: Skoll. The one with +35 % defence.
Last edited by dv; 30 Mar, 2022 @ 10:59am
< >
Showing 1-7 of 7 comments
Per page: 1530 50