Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

 This topic has been pinned, so it's probably important
Dimitris  [developer] 24 Sep, 2014 @ 11:45am
***NEW PLAYERS - PLEASE READ***
Welcome to Command, the most advanced air/naval wargame commercially available. This thread is dedicated to helping you get the most out if the game and have the best possible experience.


Documentation

A color manual is included in your game download. A printer-friendly (and some would argue, also eyes-friendly) version of the Command user manual is available for download here[www.matrixgames.com].

The manual as originally printed refers to the original version v1.00 of the game, and the updates released since have added a plethora of new features and improvements. To get up to speed on what's new, see the "Manual Addendum" section[www.warfaresims.com] on the WarfareSims site.
In version v1.05 (WOTY), the addendum pages have been appended to the end of the manual PDF file.

There is also the new Mega-FAQ[www.warfaresims.com] now available. Take a look there before asking your first questions, chances are that the answer is already there.


New scenarios and other downloads

Command has 42 scenarios included, but many more have been developed by the user community. To download them or browse through them, get them from the Command downloads section on the WarfareSims site: http://www.warfaresims.com/?page_id=1876 . As of September 2014, there are 187 scenarios available for Command and the number is continuously increasing. Updates to the community scenario pack, as well as other content, are usually first announced on our Facebook[www.facebook.com] and Twitter pages.

On the downloads page you will find other useful downloadable material such as image & description packs for the game's integrated database viewer (so that when you look up for a platform's technical data you also get images & text description for that platform if available). Updates to these packs are announced here. http://www.matrixgames.com/forums/tm.asp?m=3441939
(Yes, there is a good reason we cannot bundle these images with the game upfront)


Video Tutorials

Other than hands-on experimentation, the best way to learn the game is probably to watch others playing it. The dev team has put together a series of video tutorials covering the basics:

• Gameplay Demo: http://www.youtube.com/watch?v=-4UjyloNe-c
• Basic Attack Tutorial: http://www.youtube.com/watch?v=6CpRRAqI-mc
• Basic Plotting and Mission Editor Tutorial: http://www.youtube.com/watch?v=fIzX_zVufuk
• Event Editor Tutorial: http://www.youtube.com/watch?v=92dkBwVDX4Y
• Import Files Tutorial: http://www.youtube.com/watch?v=ogKL-96eFtM

Baloogan, a Command fan (arguably THE Command fan) has put together a fantastic series of video playthroughs, covering everything from basic gameplay all the way to massive global-scale scenarios. Treat yourself to his video series: http://baloogancampaign.com/episodes/

On the same site you will find plenty of support material such as keyboard reference, gameplay tips etc.


Discord channels:
Come and join us on Peter66's Discord channel: https://discord.gg/dyQDesj


Multiplayer

Command does not currently support real-time multiplayer. Given the nature of modern air/naval warfare (long hours of nothing seemingly happening, then suddenly within a few hectic minutes the battle may be won and lost) this feature is lower on priority than a series of other improvements planned.

However, Baloogan has developed a PBEM-style add-on called "Joint Command" (available here: http://baloogancampaign.com/command-plugins/joint-command/) which has proved very popular with the user community. So if you're interested in battling other players go ahead and download it. Joint Command is continuously being developed and supported and has proved a great success.


Other information

You can submit reports on any problem/issue encountered on the Tech Support forum[www.matrixgames.com] (but please first read this[www.matrixgames.com]), share your war stories and gameplay tips with other players on the After Action Reports[www.matrixgames.com] and the War Room[www.matrixgames.com], and get a taste of new & upcoming scenarios on the Mods & Scenarios forum[www.matrixgames.com]. You will find the community a kind & friendly place to be, and members of the dev team are regularly present to solicit feedback from users, discuss future development and in general move the game forward.

Mega-FAQ

Visit the gigantic Frequently Asked Questions (FAQ) which is a collection of question and answers from the various Command forums and the beta group:
http://www.warfaresims.com/?page_id=2920

And most of all: Have fun!
Last edited by Dimitris; 17 May, 2017 @ 7:23am