Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is mod better than the extreme one by the way, thanks again.
Awesome. It's hard to edit though, couldn't grasp anything about the moveset in the editor. This is truly a worthy contribution to the community. Once again, thank you for your efforts.
PRO: Awesome mod allows AI teammates to capture enemy Main Camp and weaken the enemy commander for you to give the killing blow.
CON: Archer Ambush can be counterproductive against Musou Officers/CAWs, as they will spam Musou attacks when getting them into a 'state of panic'. Generic officers get shellshocked, then don't react to anything until the panic state ends.
But can you install this over the extreme mod or do you need to have a vanilla version?
Version 2.0 on the way, it forces officers to be more aggressive with normal and charge attacks, so it will avoid EX attack spam.
Thanks for your report. For now I'm testing second version of this mod, I think it will be available next week. So I would be glad if you continue with further reports.
Interestingly, a CAW with the curved sword, but with no normal Zhou Tai musou, yet do have his rage doesn't cause any problems. The other weapons also work alright before they seemingly activate their rage musou.
Here is my guess. I notice that when the CAWs use a rage musou that is different from their favorite weapon, the animation is played with their favorite weapon (ex. Zhuge Dan Musou is played with Formation Rod). The issue may have something to do with the game attempting to play their rage Musou animation with a very incompatible weapon.
Here are the cases:
Curved sword (a different one)-Xiahou Yuan
Glove-Sun Ce
Rapier- Yuan Shao (Extension Blade)
The first two make sense, but the last one doesn't feel like it should have an issue. Well, this is all just a theory.