Caves of Qud

Caves of Qud

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AlphaBeard  [developer] 18 Jul, 2015 @ 9:16pm
Technical Issues FAQ - Read This!
Q: My keys/gamepad don't work/work weird

Try resetting your bindings to default in the key bindjngs screen, the upgrade from old versions that have been messed with is sometimes not optimal.

Q: I'm on a mac and my screen resolution is messed up.

There's a known issue with retina display scaling. (Unity is reporting the scaled resolution) Change the fullscreen resoltion to "unset" in game and then use the command line paramaters

-screen-width w -screen-height h

Where w and h are whatever your display size is.

Q: That patch was horrible, everything's broke!

Prologue: First make sure I didn't post a patch for your issue like 5 seconds ago, by looking at the patch log and verifiying client files. Sometimes I post 4 patches an hour, because I can't be bothered to thoroughly test before posting. If you did that...

A: It's Early Access and I'm going to be agressive about updates & fixes. Which means sometimes I'm probably going to break stuff. I have a "previous stable" branch which I'll leave on the last build that didn't seem to be too awful. You can change to that to revert to the previous patch while you wait for me to be a better human being. Send logs of your horrible issues to support@freeholdgames.com!

If there's no crash log generated to send, I'd like a "Player Log" which you can find in the place described here, depending on platform: http://docs.unity3d.com/Manual/LogFiles.html

To switch to an earlier build, do this: Right click on Caves of Qud in your Steam Library. Select Properties from the menu. Select the "Betas" tab. Pull the beta down to "previousstable". It should now download the previous patch. Enjoy a non broken version!

Q: Something horrible broke, it crashed!
A: Send a crash log to support@freeholdgames.com, it will help me fix the issue!

Q: My saved game won't load after the patch!
A: Sometimes a new patch will break saved games, sorry. Early Access means big internal changes are hapening from time-to-time, and upgrades are not always feasible. In addition, my saved game system is currently not very good at versioned data loading because I was not very smart at all in 2005. Hopefully I will remedy this in the future.

Q: My saved games won't load, and it didn't patch, your stupid load/save system is just broken!
A: Send me your save directory, it will help me fix the issue!

Q: Oh god it's crashing!
A: Sorry, Unity's garbage collector sucks and my code sucks. I'm working on it, and it will eventually stop crashing. In the meantime you can "enable load/save" in the options and bind the Save Game key and save ocassionally, so you can continue if it crashes.

Q: The game is freezing after 4-5 seconds.
A: It's probably the Steam overlay. Restart your computer/Steam or run the exe directly to bypass Steam integration,.

Q: Help I'm lost and the horrible level generator stuck me in shale.
You can bind the wish command and wish for "notlost" (without quotes) to unflag yourself as lost.

Q: Help it didn't generate stairs! Help the stairs are behind shale! Help the stairs caught on fire!
You can bind the "noclip up" and "noclip down" commands to force yourself up or down a level.

Q: Help it made a blank map!
You can wish for "rebuild" (without quotes) to have it take another stab at level generation.

Q: There's no resolution picker anymore
Unity dumped it, if the in-game options aren't adequate or aren't working in your environment you can use command line arguments to modify your starting resultion, gpu selection and more: https://docs.unity3d.com/Manual/CommandLineArguments.html

-gpu <#> should work but isn't listed there.

Q: I've got a weird resolution on Mac

There's a known issue with retina display scaling. (Unity is reporting the scaled resolution) Change the fullscreen resoltion to "unset" in game and then use the command line paramaters

-screen-width w -screen-height h

Where w and h are whatever your display size is.


Q: My mouse isn't working on a secondary monitor on Linux

Try the -force-wayland command line argument.
Last edited by AlphaBeard; 22 May @ 7:58pm