Caves of Qud

Caves of Qud

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How do i change thrist modifier?
i wanted to make the player drink water more often.
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Showing 1-6 of 6 comments
glass zebra 4 Apr, 2024 @ 8:57am 
XRL.World.Parts.Stomach is where the thirst calculations happen. "HandleEvent (BeginTakeActionEvent E)" has the calculation for thirst which checks for the discipline skills (and fatty hump) and then calculates the thirst from that and reduces the "Water" variable by that amount.

If you want to change the logic or add something extra, you would have to use that.
I blame Earthshaker (Banned) 4 Apr, 2024 @ 11:40am 
Originally posted by flemingluiz:
i wanted to make the player drink water more often.
LIke they just get thirsty faster, or something more complicated? 'Cuz making the thirst counter go down faster would be pretty simple, just make the initial value (before modifiers) that ticks down a larger number. The implementation is pretty simplistic, so the wiki page that explains thirst should be mostly adequate. Zeebs basically gave you the rest.

Still requires C# though.
flemingluiz 4 Apr, 2024 @ 12:25pm 
Originally posted by I blame Earthshaker:
Originally posted by flemingluiz:
i wanted to make the player drink water more often.
LIke they just get thirsty faster, or something more complicated? 'Cuz making the thirst counter go down faster would be pretty simple, just make the initial value (before modifiers) that ticks down a larger number. The implementation is pretty simplistic, so the wiki page that explains thirst should be mostly adequate. Zeebs basically gave you the rest.

Still requires C# though.
Make it go faster.
I blame Earthshaker (Banned) 4 Apr, 2024 @ 12:30pm 
Originally posted by flemingluiz:
Make it go faster.
Hhhmm, too bad, was entertaining the idea of modding the game so the thirst rate increases as personal temp varies away from the normal temp (since game doesn't bother with humidity), was hoping someone would just do it for me. C'est la vie.
flemingluiz 4 Apr, 2024 @ 12:45pm 
Originally posted by I blame Earthshaker:
Originally posted by flemingluiz:
Make it go faster.
Hhhmm, too bad, was entertaining the idea of modding the game so the thirst rate increases as personal temp varies away from the normal temp (since game doesn't bother with humidity), was hoping someone would just do it for me. C'est la vie.
oh ok. my idea was to just make the game more harder
Sylveadiff 3 Jul, 2024 @ 2:48pm 
You could also try playing a mutant with the amphibious trait. It does come with the advantage of allowing you to bypass drinking restrictions imposed by certain diseases but its main function is that it reduces the amount of turns it takes to progress a thirst stage.
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