Caves of Qud

Caves of Qud

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Rova 30 Nov, 2024 @ 4:55pm
Changing the starting equipment and skills of a new sprite/preset
Is there a way to change the starting equipment and skills of a new sprite/preset?

If I follow guides it says to create a new character via the character creator in game and copy that code at the end of the creation. But I can't find any info on how to change the starting equipment and skills.
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wizardlibrarian 30 Nov, 2024 @ 6:25pm 
Presets are saved configurations of what already exists in the character creation flow, so no. You would need to make a custom subtype (a custom caste or calling).
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