Caves of Qud

Caves of Qud

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moonracer 30 Dec, 2024 @ 6:09pm
[Idea] True Kin "Pet"?
All of the pets in the DLC and Workshop are mutants or robots. I'm curious if it would be possible to make a True Kin companion pet? It seems like that could be interesting from both a mechanical and role play perspective.

I'm also curious if you had Domination and a True Kin follower if you could control their body to give them implants?
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glass zebra 31 Dec, 2024 @ 5:22pm 
You can give True Kin followers plants with Domination, if you pay the credit.
Cool, maybe someone more competent than me will make one.
Originally posted by moonracer:
Cool, maybe someone more competent than me will make one.
Afaik all you need to do is adding
<tag Name="Genotype" Value="True Kin" />
to some existing pet in the XML, before the </object> comes up.
Last edited by glass zebra; 5 Jan @ 4:33am
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