The Universim

The Universim

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Coxy 30 Jan, 2024 @ 2:30pm
‘Zombie’ illness? How to deal with it
Started playing today, got to roughly 50 nuggets, then saw my population dying off hardcore.

I look at the health tab, everyone’s health is dropping pretty fast, and I notice that Sick Nuggets are biting, and chasing Healthy Nuggets.

I attempted to rejuvenate all the infected but ran out of creator points, which led to more zombie biting, by the time it was over I was down to 5 nuggets left


How did this happen? How can I prevent it in the future? Thanks for any advice
Originally posted by unknowncapybara:
This happened to me the first time I played, too. Most likely, you've got an infected area somewhere that wasn't cleaned up or your Nugget(s) drank out of a lake. Either way, they got infected, the illness wasn't treated, and now you've got zombies.

As far as prevention, I've found that placing more reservoirs closer to Nugget residentials helps a lot, and then building multiple cemeteries as the city expands. You'll also want to check the range on them and keep an eye out for any Nuggets who might have died, just in case they wandered a bit trying to get resources.

When you're in the thick of it though, that's when it's kind of tough. You can sacrifice infected Nuggets at the temple for more creator points, though keep an eye on your happiness and fear meter, because if you don't counteract with placing a hospital or a recreation building, they might start rioting. If you have hunting lodges and your hunters are healthy, they'll hunt zombie Nuggets. You can also rack up a bunch of creator points, send everyone to a bunker (if you're able to), and when you release them, you can mass heal them as they walk outside. If you don't have a bunker and are in a bit of a bind, I've found that sacrificing one, doing a few mass heals, and repeating the cycle works okay.

Hopefully this is helpful!
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The author of this thread has indicated that this post answers the original topic.
unknowncapybara  [developer] 30 Jan, 2024 @ 2:47pm 
This happened to me the first time I played, too. Most likely, you've got an infected area somewhere that wasn't cleaned up or your Nugget(s) drank out of a lake. Either way, they got infected, the illness wasn't treated, and now you've got zombies.

As far as prevention, I've found that placing more reservoirs closer to Nugget residentials helps a lot, and then building multiple cemeteries as the city expands. You'll also want to check the range on them and keep an eye out for any Nuggets who might have died, just in case they wandered a bit trying to get resources.

When you're in the thick of it though, that's when it's kind of tough. You can sacrifice infected Nuggets at the temple for more creator points, though keep an eye on your happiness and fear meter, because if you don't counteract with placing a hospital or a recreation building, they might start rioting. If you have hunting lodges and your hunters are healthy, they'll hunt zombie Nuggets. You can also rack up a bunch of creator points, send everyone to a bunker (if you're able to), and when you release them, you can mass heal them as they walk outside. If you don't have a bunker and are in a bit of a bind, I've found that sacrificing one, doing a few mass heals, and repeating the cycle works okay.

Hopefully this is helpful!
Coxy 30 Jan, 2024 @ 4:40pm 
Originally posted by unknowncapybara:
This happened to me the first time I played, too. Most likely, you've got an infected area somewhere that wasn't cleaned up or your Nugget(s) drank out of a lake. Either way, they got infected, the illness wasn't treated, and now you've got zombies.

As far as prevention, I've found that placing more reservoirs closer to Nugget residentials helps a lot, and then building multiple cemeteries as the city expands. You'll also want to check the range on them and keep an eye out for any Nuggets who might have died, just in case they wandered a bit trying to get resources.

When you're in the thick of it though, that's when it's kind of tough. You can sacrifice infected Nuggets at the temple for more creator points, though keep an eye on your happiness and fear meter, because if you don't counteract with placing a hospital or a recreation building, they might start rioting. If you have hunting lodges and your hunters are healthy, they'll hunt zombie Nuggets. You can also rack up a bunch of creator points, send everyone to a bunker (if you're able to), and when you release them, you can mass heal them as they walk outside. If you don't have a bunker and are in a bit of a bind, I've found that sacrificing one, doing a few mass heals, and repeating the cycle works okay.

Hopefully this is helpful!
thank you kindly!
This just happened to me and it was way more frustrating than fun. The UI doesn't feel super setup to handle the minutia of picking up nuggets one-by-one to heal them or throw them in the temple grinder. That being said, I know this is just one opinion.

Loved the game up until this point. Definitely taking a break and coming back to it later as this has pretty much stomped my existing playthrough :/

Overall, genuinely an amazing game tho!
nova 21 Jul @ 8:48pm 
I never saw zombies in my playthrough.
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