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I can confirm this performance bug after using a teleporter on my machine:
After teleportation framerate drops down from sold > 200fps to unplayable 3-15 fps...sound stutters and the game is not able to get back to its previous performance.
Only thing you can do is to load a prvious save game and then fps jumps up...
I can reproduce the behaviour in lamda core mission, expecially when using this teleporter:
https://steamuserimages-a.akamaihd.net/ugc/783004110094015154/23B9CA6F9639E229602000A7D51A0FFCDA5AD09E/
and "Antialiasing" is activated (FXAA) in the advanded graphics options.
Workaround:
When I deactivate Antialiasing (FXAA) the bug preformance bug is gone and I can play the game normally.
I don't have this behavior in other "Source Engine" games like CSGO as well as in other games, nor when using proton to play titles like Mordhau.
Therefore I asume it might be a bug located in the teleportation code.
Oh yeah, the area with the rocket was particularly terrible. I slogged through it, though. Lambda Core is just too slow to fight through the lag. I press something, about two or three seconds later the game responds to my input. Can't do that in the middle of a damn jumping puzzle with spinning wheels of death below you.
Doesn't work for me. I have FXAA disabled. Problem still persists.
Perhaps, but strangely enough, the "demonstration" teleporter in the room prior to the large column full of numbered apertures didn't cause any slowdown or lag whatsoever.
Here is a trick : quick save and quick reload after each step of the way.
This is how I managed to do this part.
Reloading my game improves my FPS in Lambda Core.
Worked for me. Thanks.
Still waiting on those damn duster cans! They've been on backorder for ages, they *should* arrive today, but who the hell knows at this point.
Something I realized: I don't even need to teleport for the lag to start. In some cases, just looking at the "teleporter" up close is enough to start the lag. I realized this at the teleporter after the room with the scientist couple and the security guard.
It's been 3 years, and the fact that problem still persist is sad.