Apocalypse Rush

Apocalypse Rush

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To the Developer: Gamepad support, rebind keys, and other ideas.
Please add gamepad support or let us rebind keys. A bit absurd that we are forced to use key bindings that are considered foreign or rarely used by players. Not too many are familiar with or comfortable with C or K to shoot etc. Also if you choose single player, you cant use wasd to move. Single player always has to use the arrow keys, unless you choose 2 player and let the other guy sit there idle. Please fix the character screen to allow us to play with the keys we want via key rebinding, and I have no idea either why the mouse is off limits in this game. Many things make no sense.

I am going to keep the game for now and hold off on refunding or leaving a negative review for a few days. Many players do this right away and I feel that is wrong. Every dev deserves a chance to make things right and I feel you will understand where I am coming from and correct these issues asap.

I understand game-pad support may take time, so all I ask for now is that you fix the key bind issues and allow us to rebind the controls. As well as fix the character choice screen problem. Another suggestion I have, that I know would bring you a massive amount of added interest in the game, as well as more buyers, are 2 very popular accessibility features. These 2 features are auto aim and auto attack placed in the main menu section. For instance; the player can click on or off, a toggle type bar or check box, allowing them to decide if they want to use auto aim. And then the same, with another toggle bar or check box, allowing a player to decide if they want to use auto attack. Everyone plays at a different pace, (some may have quicker reflexes also) depending on their age or level of experience with this type of game. You also have to consider whether or not a player may have some sort of disability that limits their movement ability in their arms, hands, or fingers. Thanks a lot of reading this.
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lost_guys  [developer] 8 Jun @ 7:16pm 
Originally posted by Issie721:
Please add gamepad support or let us rebind keys. A bit absurd that we are forced to use key bindings that are considered foreign or rarely used by players. Not too many are familiar with or comfortable with C or K to shoot etc. Also if you choose single player, you cant use wasd to move. Single player always has to use the arrow keys, unless you choose 2 player and let the other guy sit there idle. Please fix the character screen to allow us to play with the keys we want via key rebinding, and I have no idea either why the mouse is off limits in this game. Many things make no sense.

I am going to keep the game for now and hold off on refunding or leaving a negative review for a few days. Many players do this right away and I feel that is wrong. Every dev deserves a chance to make things right and I feel you will understand where I am coming from and correct these issues asap.

I understand game-pad support may take time, so all I ask for now is that you fix the key bind issues and allow us to rebind the controls. As well as fix the character choice screen problem. Another suggestion I have, that I know would bring you a massive amount of added interest in the game, as well as more buyers, are 2 very popular accessibility features. These 2 features are auto aim and auto attack placed in the main menu section. For instance; the player can click on or off, a toggle type bar or check box, allowing them to decide if they want to use auto aim. And then the same, with another toggle bar or check box, allowing a player to decide if they want to use auto attack. Everyone plays at a different pace, (some may have quicker reflexes also) depending on their age or level of experience with this type of game. You also have to consider whether or not a player may have some sort of disability that limits their movement ability in their arms, hands, or fingers. Thanks a lot of reading this.

Hi! Thank you very much for your feedback.

We’re already working on key rebinding, and that feature will be available soon in the game.

Gamepad support is also on our roadmap, but it will be implemented later in a future update.

As for auto aim, we understand the importance of the suggestion. It’s not currently planned for the near future, but we think it’s a solid idea and we’ll definitely consider it for future improvements.

Thanks again for playing Apocalypse Rush and for contributing with such constructive suggestions!
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Date Posted: 5 Jun @ 5:57am
Posts: 1