FINAL FANTASY IX

FINAL FANTASY IX

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TehMighty 14 Jul, 2018 @ 11:52pm
Scaled PSX-Style Battle UI - V6 Released 01/022/23
____________

Updates:

This Mod using the latest version of Memoria Mod as of today 01/022/23.


Notes/Bugs:
  • Press U In-Game while in Battle to Adjust UI elements.

_________

New Update Out Now:
Originally posted by TehMighty:

New Update Out Now - V6 - 01/022/23:

  • Beginning of Integration into Memoria Mod Manager.
  • New Feature testing Changing Ini settings from Mod Manager.

  • Extract to Main FFIX folder named "ScaledBattleUI"
  • ScaledBattleUI should be first in priority.

    Download
    [www.nexusmods.com]

    New Update Out Now:
    Originally posted by TehMighty:

    New Update Out Now:
    Originally posted by TehMighty:

    New Update Out Now - V5.5 - 06/19/22:

  • Fixed Compatibility with Moguri.

    Download
    [www.nexusmods.com]

    New Update Out Now:
    Originally posted by TehMighty:

    New Update Out Now - V5.2 - 06/11/21:

  • Added buttons in Main Menu and others to RemoveButtonHighlightsAndBorders option.

  • Added ability to change Panel Positions

  • Added ability to turn off ScaledUI(Why would you want to?)

  • Added alpha/beta version of Window Color changer.

  • Changed the way the Item/Ability Panels refresh after changing the number of columns. It should be much more smooth, and pain-free.

  • Fixed bugs.

    Download
    [www.nexusmods.com]


    New Update Out Now:

    New Update Out Now - V5 - 06/05/21:

  • Added In-Game Menu to Modify settings.

  • Fixed bugs.

    Download
    [www.nexusmods.com]
    Originally posted by TehMighty:
Last edited by TehMighty; 2 Jan, 2023 @ 7:03pm
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Showing 1-15 of 485 comments
[deleted] 15 Jul, 2018 @ 1:41am 
Does the PartyPanel stay on the game screen when there's less then 3 members in your party? (I had that bug initially).
Other than that, good job! I'm curious to know how you where able to apply the fix to Ability & Item Panels!
Argon 15 Jul, 2018 @ 4:21am 
Hey is the HD Backgrounds + NPCs supposed to work with Alternate Fantasy too? Will it work even if I don't have HD NPCs?
TehMighty 15 Jul, 2018 @ 8:30am 
Originally posted by Argon:
Hey is the HD Backgrounds + NPCs supposed to work with Alternate Fantasy too? Will it work even if I don't have HD NPCs?

Hey,

ya I probably should have put a little bit of a readme kinda thing but I was dead tired and couldn't be bothered.

So depending on what you're playing,(only Alternate Fantasy, Alternate Fantasy And HD , or vanilla, you take whatever csharp file you need and put it into the

Final Fantasy IX/64x/ff9Data/managed

Or

Final Fantasy IX/86x/ff9Data/managed

Depending on what version you use. If you're not sure, just replace both of em.

I forgot to make one for jus Vanilla with HD, so that wont work at the moment. I'll make one here soon.

Enjoy!
Last edited by TehMighty; 15 Jul, 2018 @ 8:34am
Fraggoso 15 Jul, 2018 @ 1:36pm 
So far it seems to work on my end alltough I find it a bit too small.
TehMighty 15 Jul, 2018 @ 4:32pm 
Originally posted by Fraggoso:
So far it seems to work on my end alltough I find it a bit too small.

Im working on having it scale better now. Shouldnt be too long. Doing calculations based on resolutions hurts my brain.

Koopah 15 Jul, 2018 @ 8:02pm 
Nice work, and thanks! Just found the HD backgrounds mod and installed it, but now I agree the battle menus are huge at 1080p and could use a scale down. Awaiting the Vanilla + HD Backgrounds mod version!
[deleted] 15 Jul, 2018 @ 9:26pm 
Last edited by [deleted]; 15 Jul, 2018 @ 9:32pm
TehMighty 16 Jul, 2018 @ 7:30pm 
New version out now :)
wjsn 17 Jul, 2018 @ 6:28am 
Hi,

- I have similar problem as Dwight shown above. My ATB menu is cut off in windowed mode.
I'm running at 1280x960 btw
- The dark box when PAUSE is glitched for a few seconds before going away.

Thanks for spending time to fix this atrocious UI. I know its difficult, otherwise SE would have fixed it already.
Fraggoso 17 Jul, 2018 @ 1:04pm 
What's exactly the difference between the two version in one folder?
I tried both but didn't saw a difference. ^^
TehMighty 17 Jul, 2018 @ 1:50pm 
Originally posted by Fraggoso:
What's exactly the difference between the two version in one folder?
I tried both but didn't saw a difference. ^^


So, the regular version is just Battle UI change.

Second version has little improvments, battle animation speed is slightly faster, just to smooth out the choppyness of the motions. it does speed up ATB barely tho.

Also makes the transistion swirl shorter so it doesnt htake like 5 secs to get into the battle.

Last is the Random Encounter Rate is boosted by about a third, to make it more like the PSX version.
TehMighty 17 Jul, 2018 @ 2:18pm 
Originally posted by vitduck:
Hi,

- I have similar problem as Dwight shown above. My ATB menu is cut off in windowed mode.
I'm running at 1280x960 btw
- The dark box when PAUSE is glitched for a few seconds before going away.

Thanks for spending time to fix this atrocious UI. I know its difficult, otherwise SE would have fixed it already.

So what I think is going on here, is that, the way I have it scaling and moving the UI pieces is based on a 16:9 resolution, 1920x1080, 1600x900, etc.

Quick fix until i can make the scaling better is just to use one of those resolutions. This works for windowed as well.
Fraggoso 17 Jul, 2018 @ 2:43pm 
Originally posted by TehMighty:
Originally posted by Fraggoso:
What's exactly the difference between the two version in one folder?
I tried both but didn't saw a difference. ^^


So, the regular version is just Battle UI change.

Second version has little improvments, battle animation speed is slightly faster, just to smooth out the choppyness of the motions. it does speed up ATB barely tho.

Also makes the transistion swirl shorter so it doesnt htake like 5 secs to get into the battle.

Last is the Random Encounter Rate is boosted by about a third, to make it more like the PSX version.

Thanks for it. :)
SoVEoCLoCK 17 Jul, 2018 @ 5:06pm 
Hi, I'm having some glitchiness issues I'm hoping someone might know the reasoning behind. I'm trying to use the file for HD without AF running at 1080p, and I'm finding in battle a black box momentarily appears in the center of the screen right as it begins, and again as it ends. Also, the skill menu is bugged out and just shows empty unalligned boxes, although pressing X still selects Flee. I went to the items list and it just said "Items - 99x" with blank boxes beneath, and would stop responding to any input from X or O buttons. The only thing I can do at that point is activate auto-battle to finish the fight, or run.

The only other thing I've changed aside from the HD backgrounds is the standalone Beatrix party member mod, so I'm stumped. That shouldn't be related, right?
TehMighty 17 Jul, 2018 @ 5:27pm 
Originally posted by SoVEoCLoCK:
Hi, I'm having some glitchiness issues I'm hoping someone might know the reasoning behind. I'm trying to use the file for HD without AF running at 1080p, and I'm finding in battle a black box momentarily appears in the center of the screen right as it begins, and again as it ends. Also, the skill menu is bugged out and just shows empty unalligned boxes, although pressing X still selects Flee. I went to the items list and it just said "Items - 99x" with blank boxes beneath, and would stop responding to any input from X or O buttons. The only thing I can do at that point is activate auto-battle to finish the fight, or run.

The only other thing I've changed aside from the HD backgrounds is the standalone Beatrix party member mod, so I'm stumped. That shouldn't be related, right?


The black box at start and end is actaully just a smaller version of the fade from black sprite that would normally cover the full screen without Scaled UI, I simply havent found a way to scale it up.

The thing with the skills menu, you should be able to hit the shoulder buttons to realign the skills in the list. I thought i fixed it yesterday but it appears it still happens some other way. Ill look into it.

The thing with the Items list, I have no idea. try to hit the shoulder buttons, or pause/unpause the game.

Either of those seem to be a quick fix until I can figure out a more permanent solution.

As far as the Beatrix standalone mod, I was unaware that there was one without modifying the same file that I modify. My guess is this is somehow whats causing your Items list problem.

Beatrix is availible in AF tho, if you wanna go that route.
Last edited by TehMighty; 17 Jul, 2018 @ 5:33pm
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Date Posted: 14 Jul, 2018 @ 11:52pm
Posts: 485