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But i can see this quickly becoming the case. Two things i agree on is Skillcheck on window and skillcheck on wiggle (for the killer). I also think that the party with friends will be a complete disaster because i see three scenarios
1) Ranked and PWF is balanced towards Ranked. Killer has zero chance in PWF
2) Ranked and PWF is balanced towards PWF. Survivors has next to no chance if they arent premade
3) PWF is harder than Ranked. Ego stroking survivors will want easy points and just keep queing like the do now.
I think that you are right that it needs to work like 3. where its harder as a party. But to go along with that they desperately needs to punish lobby jumping with a time penalty of a few min. to heavily discourage jumping between games.
thanks for caring so much about this game, even with all those issues i have faith this game is gonna be awesome as soon as it will be fixed
(no ♥♥♥♥)
Brown, Yellow, Green, Purple, Pink. Each Perk has 5 tiers of rarity.
If you want to deal with the window hopping, you can simpily request that continious hops through a window within X time will cause the hopping action speed to decrease by X% each time. (Aka - Fitague)
This allows killers to stalk a window juker if they attempt to abuse the window as each hop will slow them down. Thus brining you closer and closer to catching them (like a real chase)
Now as for your buff ideas,
No. Not yet, we need to solve the window exploit, then see which side is stronger before taking action. Incomplete data just causes salt if the buffs/debuffs are unreasonable.
Group lobbys;
Can't say much, but 20% and 30% for gens/gates seems very reasonable. However, it's not confirmed or known how much better a team with mic plays vs a team without. So it's best to not touch anything with de-buffs until there's feedback.
Also, even if survivors are op. The killer should not get X% boost to blood points as people will exploit it with pre-made killers. The killer will need a buff against a group with a mic, but not the ones you listed.
I could try to argue with you. but you never post anything productive on any thread so i will just reply with something on the same level
"Stop breathing. you are wasting the oxygen"
I am tempted to wait for the next good patch before playing again.
I am no rank 1 killer, or maxing out my points every game, but it doesn't take a rocket scientist to notice most of these gameplay flaws.
You have not actually addressed any points of mine but instead responded with insults. This isn't helpful nor does your opinion on what I wrote matter in that case.
Just wait. more of them are coming. the forums have become a toxic cesspit of knee jerk reactions.
But the changes that are suggested are not aimed at nerfing bad survivors. Infinite window hopping is something that new players just do not do, but it's a mechanic that allows good players to completely shut down the killer.
A lot of the changes here are not buffs/nerfs to either the killer or the survivors but rather a buff/nerf to play styles. By changing the mechanics that allow killers to track players while making infinite jumping more risky you encourage more of a 'run and hide' meta instead of the 'run and wait at a window' play style we have now.
One more thing I would like to add to this, Closets need to be buffed. right now it's way to easy for the killer to hear anyone inside breathing, the auditory breathing range needs to be reduced and there should be a 'hold breath' button to make you completely quiet. that might make closet hiding a little more viable. Right now they are just newbie death traps.
... A team without mics VS a team with? how is that even possible to even draw that question. You telling me communication in a game like this would have no bearing? being able to give a killers location, to inform your group that you have him distracted by window jumping, to give his position should he be camping your hook.
If (well not if, when) they allow communication (most likey 3rd party) because that is all PWF will be for, I would say disable any visual queues such as seeing where a team mate is downed, hooked, or approaching (if your ever even hooked in this game type), I would even go so far as to say only allow one survior to repair one generator sorry team work is now done by voice coms not within game. PWF should not be allowed in ranked, many killers will leave this game.