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He was asking if it was more efficient? :)
So with the Small Generator eventually I could have so much stuff running that the generator wouldn't be able to run it all... even if I added more Fuel Tanks. Thus... the Large Generator would be able. But regardless, I will be burning the Same amount of fuel... over the same time period based on What I'm Running...and not based on the size of the Generator?!
I'm not sure if that was a question or a statement (lol). I don't know why this question is so confusing to me.
Pretty much. Or you could add a 2nd small generator.
Adding fuel tanks and fuel will increase how long the base or ship can run.
Adding generators will increase how much stuff you can run. Like more constructors, lights, food processors, or more thrusters on ships.
* T1 generator generates 50MW but weighs 5 tons.
* T2 generator generates 500MW but weighs the same as just 3x T1 generators (15 tons)
Dude, 2015.
Generators provide power to their entire structure (and ONLY to their structure), regardless of whether they are physically connected to what they are powering (for example, I've seen a few ships on the workshop which have "wings" that are disconnected from the main body; these would still receive power from any generators on different sections).
Distanced from the generator is a non-factor; you can have a maximum-size structure with the generator on one end and a device on the opposite, and the device will still receive power.
Generators do have a range but it only affects lit textures... I think. Something affects lit textures, I haven't tested much.