Nimbatus - The Space Drone Constructor

Nimbatus - The Space Drone Constructor

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Vast Abyss 11 Nov, 2024 @ 11:44am
Proximity sensors cannot detect enemy rockets/missiles
This is my first play-through of Nimbatus, and I decided to play the programmer class. I've just been experimenting a bit and I've built a drone that can fly while avoiding obstacles and enemies, and block projectiles with perfectly timed localized shields.

The problem is that while the proximity sensors can detect enemy bullets, it cannot detect the rockets shot by some of the larger enemies. This means that my drone doesn't block rockets, so it is quickly immobilized and destroyed when it encounters them.

I tried seeing if rockets were instead classified as some other category, but it seems like they are not. I believe that rockets were just overlooked, and I hope that it'll be easy to put rockets under to projectiles category and push out an update.

Cool game, I'm loving it so far!