Planet Centauri

Planet Centauri

Necromancer's Orb problem
I have been playing with a mostly melee build and suddenly found that my attacks just stopped "randomly" doing damage.

Eventually I figured out it was because of the Necromancer's Orb pet. Since melee attacks are programmed to only ever hit one entity at a time (which is pretty bull if you ask me) and your own hovering pet COUNTS TOWARDS THAT LIMIT.

So yeah.
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For clarification, enemies have melee invincibility cooldowns rather than attacks being capped. There is an enchant on weapon (multihit) that allows multiple enemies to be hit by a swing. Or in some cases even same enemy twice.
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