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Might be slightly clearer if you mention that the download in Step 1 is the NoRaze.exe mentioned later and how it's different from the generic exe (Computer won't raze cities, though you still can).
How much (if any) of this would break if you had Steam verify your files vs corruption?
(My guess is none if you took the optional path).
Yeah, if you do the optional step, then there won't be any conflicts. But, it will replace your conquests.ini file, so you'll have to make any changes you've already made again.
If you don't do the optional step, then the text will be messed up in the non-steam executable version.
But I should have clarified that if you don't do the optional step, the text will break text in the Steam executable version until you add the line 86 back in that says "Unknown". Thanks. I'll make some changes to the guide.
Xianbaum found what he felt was the critical file change in the Steam multiplayer update and an existing online older version with which to replace said file. Unfortunately, it's possible that other file changes also mattered for other problems (like the mouse movement) and have not been identified (and don't have easily locatable replacement versions online). Regrettably, for anything this doesn't fix, either someone will need to do a full file compare list of the pre-update/post-update versions and provide older versions, or we'll simply have to wait for Steam to fix the bugs in the update.
Coincidentally, I have both installiations. I ran diff on the two installations today and there were more changes than I though, but I don't think anything else essential changed.
If you wanna see the diff, here's a link to that post. Mostliy just changing the word "GameSpy" to "Steam". http://forums.civfanatics.com/showpost.php?p=13774000&postcount=5
What file?
The patch released/loaded today fixed the mouse issue but the menus have again gone out of whack.