Wayward Terran Frontier: Zero Falls

Wayward Terran Frontier: Zero Falls

 This topic has been pinned, so it's probably important
0.9.0.0 beta open for all (communication with devs mainly through discord)
https://discord.gg/MpjRsAp

Edit: Cancel below transmission/paragraphs. Patches will be pushed through steam betabranch.


It can be found under the #0900-beta channel as a zip file. Once extracted run wtf.exe to run the beta. It is a seperate "install" from steam's install. The base zip has just been updated with the latest patch, so there should be no need to patch until a new patch comes out.

Should there be an update to the beta you will have to manually download the patch archive, extract it, then override the files into the game's folder.
Last edited by Blood_Red_Hunter; 27 May, 2021 @ 3:09am
Originally posted by Allogonist:
We didn't announce it yet because some parts are still really broken. Figured discord crowd would be more patient and eager. They have been helping me to find all the edge cases in my new world-database-engine which can cause your entire save file to be either slightly or even completely corrupted. When it is possible to play through the entire gauntlet, defeat the final boss, and see the end I will do a formal write-up and alert everyone that they should come play it now. The more information I release, the more people will come and try it, and we don't want too many people to play something unfinished and get frustrated so we are keeping quiet.

Until then, if you really want to poke around in it you can access the "unstable" branch via your steam library.
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Showing 1-15 of 25 comments
Blood_Red_Hunter 23 Jan, 2021 @ 12:33am 
As in the edit section, future "betas" will be on the steam beta branch.
Last edited by Blood_Red_Hunter; 8 Apr, 2021 @ 9:54am
Danton 23 Jan, 2021 @ 1:20am 
<3
is the steam beta available yet? :steamsalty::2016watermelon:
Zombie101 3 Feb, 2021 @ 5:41pm 
When the beta going hit on steam.
Rivers 5 Feb, 2021 @ 2:31pm 
A bit unorthodox but i appreciate having the choice on the matter, thanks.
RED , why are u doing it this way ? not saying i don't trust you, but i don't know you, what your doing is very irregular IMO, are you still you, :steamsalty::2016watermelon:
Twisted Spectre 3 Mar, 2021 @ 1:58pm 
@JimmyTheDeath if you look on the discord, you'll see in the announcements channel that it is now in the steam beta selection.
A moderator of this forum has indicated that this post answers the original topic.
Allogonist  [developer] 4 Mar, 2021 @ 11:34am 
We didn't announce it yet because some parts are still really broken. Figured discord crowd would be more patient and eager. They have been helping me to find all the edge cases in my new world-database-engine which can cause your entire save file to be either slightly or even completely corrupted. When it is possible to play through the entire gauntlet, defeat the final boss, and see the end I will do a formal write-up and alert everyone that they should come play it now. The more information I release, the more people will come and try it, and we don't want too many people to play something unfinished and get frustrated so we are keeping quiet.

Until then, if you really want to poke around in it you can access the "unstable" branch via your steam library.
IC thank you for the heads up, Now its more regular to your vision as stated.... :steamsalty::2016watermelon:
Ill Wait Patiently .....:steamsalty::2016watermelon:
Palad1n 26 Mar, 2021 @ 6:44pm 
The #1 issue I am still encountering is there is no option to "reset keybinds" back to their default, or to unassign keybinds. For example, you have set MB 4 and MB 5 to Fire Beam weapons and Launch missles, yet none of my extra buttons on my mouse are registering as either MB 4 or MB 5. If I make any change, IE: press MB 1 by accident when changing the keybind, I have no way to revert this change back to its default.

This is a pretty standard feature I would hope you will add into the game sooner, rather than later.
Last edited by Palad1n; 26 Mar, 2021 @ 6:45pm
Palad1n 26 Mar, 2021 @ 8:40pm 
How often will ships undock from a station that you need to dock at? For example, I am trying to do some early trade runs, but so far both stations I want to deliver to have all of their docking ports used by other ships. I have waited around for 10-15 min and none of the ships ever leave.

Is this a known issue or something that needs to be added into the game yet?>
Eligor 27 Mar, 2021 @ 2:54pm 
Originally posted by Palad1n:
How often will ships undock from a station that you need to dock at? For example, I am trying to do some early trade runs, but so far both stations I want to deliver to have all of their docking ports used by other ships. I have waited around for 10-15 min and none of the ships ever leave.

Is this a known issue or something that needs to be added into the game yet?>

Just blow them away.
Palad1n 18 Sep, 2021 @ 6:45am 
Originally posted by Eligor<q:
Originally posted by Palad1n:
How often will ships undock from a station that you need to dock at? For example, I am trying to do some early trade runs, but so far both stations I want to deliver to have all of their docking ports used by other ships. I have waited around for 10-15 min and none of the ships ever leave.

Is this a known issue or something that needs to be added into the game yet?>

Just blow them away.

Checking back on the game progress, there really hasn't been any, as 1 of the devs seems to be more interested in a new project they are focused on according to their twitter posts.

The fact that there are a few modders who are actually fixing some of these issues tells me that the passion for making this game is pretty minimum at best due to burn out, which is sad to see for such a potentially great game. =(

I really wish the devs well and hope they can find that passion again and desire to really make this game complete.
Lone Siberian 30 Sep, 2021 @ 12:42am 
Just thank you. So happy to see just any progress and that it's not abandoned. Been waiting for this for years now.
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