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Cravers are one of the better AIs and will be harder to deal with in the start, honestly I'd wait before adding them into a round.
Happiness is pretty important to keep up in this game. The main way to do that is to not expand too far in the start. Instead focus on finding the best systems and take those, than fill inbetween as you have room to expand. It will show your colonization cap in the bottom left in the screen that lists your systems.
There are laws that boost happiness, buildings that boost happiness, a few techs that increase your colonization cap, leaders that give happiness bonuses (some have senator skills that can boost happiness empire wide).
Also trying to keep your systems in the right political party helps them be happier too.
What race are you playing?
When it comes to fights, well... In any particular fleet battle, the weapons and tactics can matter - you'll notice some weapons work better at certain ranges, missiles aren't very effective if the enemy has a lot of flak, etc. Technology matters too, of course; maybe this AI has better weapon and armour modules than you. And you can pass laws in the senate to improve performance in battle.
But at the end of the day, Endless Space isn't about individual fleet actions. It's a strategy game, and you'll win it by understanding the game's mechanics and implementing better strategies.
We might be able to offer specific tips if we had more information - what race are you playing, why are your systems revolting, what government are you using, etc. etc. But at the same time, it might be better to just treat this run as a learning experience and come back stronger next time.
If you want to make friends with minor factions, it's good to invest in exploration ships early, to make contact with them before other people know they're there. Sophon ships get extra movement speed to help with this. Then you can start building up your relations by spending influence and revealing curiosities. On the easier difficulty levels, you should be able to outpace the AI pretty easily in terms of influence. Then you can unlock the quest to assimilate the minor faction once you're up to 50 relationship points.
Colonies should build system improvements on Industry, colonize lava planets. Use Jadonix Luxury to raise the level of the system. Play more, you will succeed! It will come with experience.
If your systems are revolting, that will definitely hold you back. It's vital to understand what's causing that, and address it. You should be able to hover over the 'system approval' in the middle-left panel on the star system management screen to see a breakdown of all the modifiers affecting happiness. Is it overpopulation? Overcolonisation? 'Planet' modifiers (nobody wants to live on an airless rock or toxic swamp. Except Riftborn)? Politics? There are all sorts of a reasons a system could be in revolt.
Outpost actions make your outposts turn into colonies faster. Very useful for expanding your empire, but usually not essential in the early game on lower difficulties.
https://www.gamepressure.com/endless-space-2/colonization-migration-and-evacuation/z69c4f