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I get the reference and over-all design but to anybody interested in the game the game does not come across as making you feel like 'Rocky' at all,
I love this game because of it's 'Neutrality' it doesn't make you try to 'be' or 'feel' anything, other than the awesomeness of the general 90s vibe that was one of the most priceless and magical times in all of Humanities history,
It might be easier to explain if people understood -Rocky- itself was an 'archtype' movie,
the movie tried to distil (in cinematic ways) the process of a guy becoming a 'man', and overcoming challenges and overcoming himself,
and in the process 'getting the girl' etc.
It's not that the game is 'imitating' rocky, it's that Rocky imitates the process all guys are supposed to go through and that's a universal thing that has nothing to do with movies or actors,
The game is imitating Universal Principles something which Rocky did as well,
not the other way around.
see how it works?
(it's not that the game is imitating Bloodsport, it's that Bloodsport is imitating a Hero's Journey etc.. )