Gothic II: Gold Classic

Gothic II: Gold Classic

A pure magician is a pro of the 3rd chapter.
The idea for a quick and high-quality mage wagering with the end of leveling in Chapter 3: thunderstorm as the main weapon, ice block, goblin summoning and stealing energy with small lightning for robberies, stopping magic pumping on the 3rd circle, perhaps summoning a skeleton to remove the ice dragon and undead dragon without a large fireball and leveling 4 circles, as well as Undead Dragons without using scrolls. What opinions will there be (I personally tested the effectiveness of the thunderstorm by clearing the ring around the castle in chapter 5, killing all the paladins in chapter 5 in Khorinis and the Valley in the version with the Steam Fix of the latest version).