FIREFIGHT RELOADED

FIREFIGHT RELOADED

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a few suggestions and thingys and bugs
maybe a option/replacment? maybe the mmod weps anims and sounds?

crash: on the mode with all the npcs i tend to crash alot for some reason

another bug: whe ni relaod i loose my perks it seems

also perk suggestions:
-0.5 dmg taken (dotn wnana get so op so fast now. XD)
focus: when in bulletmode your bullets have a very slight aimbot when curser is near a enemy. with maybe a cost of 500 or osmething


speaking of bulletmode. can you add a option in the menu to bind a key to enable/disable turnign bulletmode on whe nyiou jump and off hwen you land. and the bind is for easy on/off ingamewhe nyou want


i lvoe this and hopeto see more work on it :D


btw alyx and barney should be rare enemys in the ressistance

also kill moves could be nice but complciated

also maybe a spawn rate setting? i find some modes to not spawn enemys too often
also a simple lil level u psound?
-sorry for my bad grammar in this also im typing fast XD


also a cool thing would be enemy death animations?
like i could shoot a revovler to a metropolice chest and they put there hands on the wound/chest and fall o nthere knees and then fall o nteh floor and ragdoll

a weapon taht pins enemys to wall toher then crossbow could be nice? maybe liek ah arpoon gun taht shoots a harpoon and impales them to wall and you hold right clic kadn it pulls it back in with the ragdoll and when its broguth back to you the ragdoll slides off?

sorry for this extremely long thing btw. :P




im pretty sure im firends with one of the creators of this from awhile ago so .. HI! XD


:pug:






















also lemme snap them combines necks plz i can kic kthem but thats not eneugh XD
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Showing 1-2 of 2 comments
Bitl  [developer] 11 Jan, 2019 @ 10:07pm 
I'll consider these when I continue development
Originally posted by Bitl:
I'll consider these when I continue development
ty for responding! :D
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Showing 1-2 of 2 comments
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