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Have you tried using:
terr -31 # walls
instead? Unless there's some reason that doesn't work for you, it would be a simpler solution.
1 walls
2 highwalls
4 widebattlements
8 woodengate
16 irongate
32 enchantedgate
64 extracover
256 widegate
512 cavewalls
None of the existing terrain types use 128, which seems to correspond to the manual's statement "sidegates This command is not used in the game and probably won't work."
You can combine multiple bit flags in a single test, but the sense is always AND, rather than OR. For example, if your ritual says "fortreq 6", it could be cast in a location having both high walls and wide battlements (Warlock), but not a location having only high walls (Witch) or only wide battlements (Priestess). If you say fortreq 0, however, the ritual can be cast anywhere.