Conquest of Elysium 4

Conquest of Elysium 4

carn112004 21 Nov, 2016 @ 9:31am
What does clearritspec change?
I tried modding existing rituals with clearritspec.

Things i am certain clearritspec does not remove:
"summoning", "farsummon"
strings (e.g. what gets summoned)
controlchance

Currently, i have no idea what it does actually remove or clear; anyone any idea?
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HelhiganM 21 Nov, 2016 @ 11:14am 
what are you trying to do? it does what it says but we can probably give you a better awnser if you just ask what your trying to do ???
Last edited by HelhiganM; 21 Nov, 2016 @ 11:16am
carn112004 21 Nov, 2016 @ 12:04pm 
Originally posted by Johhny Pot Smoker:
what are you trying to do?

At moment just altering what a certain ritual can summon. But that does not seem to be possible with clearritspec.
Originally posted by Johhny Pot Smoker:
it does what it says but we can probably give you a better awnser if you just ask what your trying to do ???

My question is what it does do.

And i tested it several times with different mods (to exclude memory problems which i think irregularly arise with large mods); it does not alter the commands "free", "summoning" and the string defining what is summoned.
Xelos 27 Nov, 2016 @ 10:44am 
clearritspec based upon my experiences clears everything except "ritpow" if it had one though there may be a few hidden properties that don't get cleared (such as female) as they arn't moddable.
carn112004 27 Nov, 2016 @ 12:15pm 
Originally posted by Xelos:
clearritspec based upon my experiences clears everything except "ritpow" if it had one though there may be a few hidden properties that don't get cleared (such as female) as they arn't moddable.

But that would mean that this:
###
selectritual "Deep Rising"
clearritspec
#sum0chance 1
#sum1chance 1
ritpow 23
level 3
cost 4 300
terr -17
defctrl 80
#summoning
addstring "c*Basalt King & c*Basalt Queen & 4d6*War Shambler & 8d6*Deep One Warrior & 4d6*Pillar of the Depths"
####

should result in Deep Rising always summon 1 basalt king, 1 basalt queen, etc. and NEVER what deep rising summons originally, being either 1 basalt king + some other stuff or only pillars of depth.

But i just ran a test and it did not do that; it still produced also the original summon results, just as if the clearritspec did not remove any of the existing "addstring" and now just another "addstring" exists.
Xelos 5 Dec, 2016 @ 3:45pm 
Originally posted by carn112004:
Originally posted by Xelos:
clearritspec based upon my experiences clears everything except "ritpow" if it had one though there may be a few hidden properties that don't get cleared (such as female) as they arn't moddable.

But that would mean that this:
###
selectritual "Deep Rising"
clearritspec
#sum0chance 1
#sum1chance 1
ritpow 23
level 3
cost 4 300
terr -17
defctrl 80
#summoning
addstring "c*Basalt King & c*Basalt Queen & 4d6*War Shambler & 8d6*Deep One Warrior & 4d6*Pillar of the Depths"
####

should result in Deep Rising always summon 1 basalt king, 1 basalt queen, etc. and NEVER what deep rising summons originally, being either 1 basalt king + some other stuff or only pillars of depth.

But i just ran a test and it did not do that; it still produced also the original summon results, just as if the clearritspec did not remove any of the existing "addstring" and now just another "addstring" exists.
selecting rituals has issues

my 2 solutions

#1.
selectritual "Deep Rising"
ritpow 23
clearritspec
level 3
cost 4 300
terr -17
defctrl 80
summoning
addstring "c*Basalt King & c*Basalt Queen & 4d6*War Shambler & 8d6*Deep One Warrior & 4d6*Pillar of the Depths"


#2 (2 mods)
#First remove the old one with a clear and nostart command
selectritual "Deep Rising"
ritpow 23
clearritspec
nostart

#now the new one with new name
newritual "Rising Deeps"
ritpow 23
#clearritspec #don't clear!
level 3
cost 4 300
terr -17
defctrl 80
summoning
addstring "c*Basalt King & c*Basalt Queen & 4d6*War Shambler & 8d6*Deep One Warrior & 4d6*Pillar of the Depths"
Last edited by Xelos; 5 Dec, 2016 @ 3:48pm
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