Conquest of Elysium 4

Conquest of Elysium 4

Spartan878 28 Dec, 2020 @ 9:50am
For the Development Team, My modding command wishlist
For class modding I (and I assume many others) would like to see commands to allow us to set if a class treats a site as a citadel like wooden citadels for senators, Mines citadels for Dwarfs, Forest Citadels for Troll Kings and Dryad Queens etc as citadels for them.

Also I would like the command that prevents Dryad Queens from creating sacred groves within 6 tiles of other groves and ancient forests and be able to apply that in other rituals for different kinds of tiles (I know this is something in the terrain files but I would like to see something like this to be more modable). And even a command that requires a ritual to be performed within 6 or even less tiles of a tile (Ex A Baron creating farms or hamlets around a town or city).

But other than those I just want to say, playing and modding Coe 4 is some of the most fun I've had in a while. Although daunting at first modding in Coe 4 is the most approachable I have seen in a game so far. Keep up the good work Illwinter and please update the Pale Ones to get more use out of Agartha.