Conquest of Elysium 4

Conquest of Elysium 4

Alpharius 21 Jun, 2021 @ 7:57am
Addstring
Hi guys,

Does anyone have any idea what the possible addstring? Would be if I want to summon a whole new batch of creature to replenish those lost?

For eg.

Original summon gave 15, later on they were in a fight and lost 10, 5 remaining. Now I want to keep it so I can only re-summon if there are 5 or less remaining.

Cheers.
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Showing 1-4 of 4 comments
Nathan Pascal 21 Jun, 2021 @ 8:29am 
Sadly, you can only ask via commands, if there is a specific monster either on the same tile or in the entire world to prevent a ritual, like the Baron Class does with summoning Levies (i.e. it is only possible to summon Levies if no Levy is around).

I think, only Event Modding can count units, but that probably won't help you to achieve your goal. Well... it maybe could, but it would be an incredible messy work-around.

Edit: Nevermind, not even Event Modding seems to be able to count units, unless I misread the command descriptions.
Last edited by Nathan Pascal; 21 Jun, 2021 @ 8:38am
Alpharius 21 Jun, 2021 @ 10:19am 
OK, thanks for checking for me Nathan, really appreciate it man.
Xelos 30 Jun, 2021 @ 8:15am 
You can't count units on a tile for events or rituals, you'd only be counting if that unit exists on a tile.

It would make more sense if the Baron summoned a Levy summoner type unit that spawns levy units only during combat. Then if the levy summoner is killed you can recast the ritual to make a new one.
Last edited by Xelos; 15 Jul, 2021 @ 8:42am
Alpharius 30 Jun, 2021 @ 8:52am 
Lol yeah that's not a bad idea, summon a levy summoner :D Cheers for clarifying also man.
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