Conquest of Elysium 4

Conquest of Elysium 4

Stupid Commanders
Is there a way to give troops to a stupid commander, or otherwise allow troops to be taken by a passing stupid commander (like how saints grab certain El units)

The summoning ritual summons both of them.
(c*commander & 6*units)

Though it doesn't take the units with it. Is it because the units can't be stupid themselves?
< >
Showing 1-2 of 2 comments
Nathan Pascal 2 Jun, 2021 @ 9:45pm 
Originally posted by Nogi Everfree:
Is it because the units can't be stupid themselves?

Non-commander units can be stupid, but they have to be stupid from the beginning, by simply adding the same command to their monster data. Then the commander should take the summoned units with him (and probably collect any other stupid units he encounters.)

The behaviour of Angels, to only take blessed units, is one of those strange cases we cannot replicate as modders, but what you are asking for worked fine when I tried it, but with 'stupid' units only.
Last edited by Nathan Pascal; 2 Jun, 2021 @ 9:52pm
Nogi Everfree 3 Jun, 2021 @ 2:43am 
Originally posted by Nathan Pascal:
Originally posted by Nogi Everfree:
Is it because the units can't be stupid themselves?

Non-commander units can be stupid, but they have to be stupid from the beginning, by simply adding the same command to their monster data. Then the commander should take the summoned units with him (and probably collect any other stupid units he encounters.)

The behaviour of Angels, to only take blessed units, is one of those strange cases we cannot replicate as modders, but what you are asking for worked fine when I tried it, but with 'stupid' units only.

Stupid units tend to move together, yes.
I was attempting to have the stupid commander use wander 8 (random settlements) though.
The problem is, the commander leaves the stupid units behind.

I'll try it again with normal units.
< >
Showing 1-2 of 2 comments
Per page: 1530 50