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EDIT: There seems to be a problem, is it supposed to be random as far as what you get from each ritual?
EDIT: More like when I cast the "10-19" ritual, I only get 10, or Foul Magic.
EDIT: Yup, only "10-19" actually isn't working for whatever reason.
Yes, a " was still in there. Uploaded corrected version, now it should work.
And each ritual should give 10 units with spellpaths x0-x9, except 60-63, which gives units with spell paths 60 and 61 (paths 62 and 63 not existing as path 0).
Interestingly, there are several spell paths which do not have 4 or more spells at level 3. The one for paladin even has only 1 spell at lev 3 and lev 2.
So with such paths, libraries are not that helpful.
edit:
and as caution, if i remember correctly, in coe3 the command moreXspells (which is used to give the units all spells) seemingly randomly sometimes did not work, meaning a unit did not gain additional spells; solution would be to repeat the ritual several times. But so far i have not seen this in coe4.
Yeah, but mostly they are possessed by people that normally don't have above 1 or 2 in their Spell levels, like Paladins, Intiatiates of the Metal Orders, Soothsayers etc.