Conquest of Elysium 4

Conquest of Elysium 4

Can you create level 4 rituals?
As the title says, im working on a mod that implements a new class for my own personal enjoyment and there is 4 tiers of ritual caster. As the mod command says "level <1-9>" i assumed that meant we can go up to level 9 rituals. However once i exceed level 3 rituals my game starts crashing. I dont know if im doing something wrong or if it just isnt possible

Any help is appreciated

ill give an example of my level 4 ritual in case im doing something wrong.



newritual "Ritual of Grand Mastery"
level 3
newrit 4
levelup 4
soundfx 57
cost 0 150
free

This works fine and is visible in the caster as it is a level 3 ritual (Although it isnt usable because of the lack of level 4 rituals)

newritual "Summon Black Dragon"
level 4
summoning
addstring "2d4+1*Young Black Dragon"
addstring "1d3*Black Dragon"
addstring "Black Dragon * 1d3+2*Young Black Dragon"
cost 0 300
cost 14 100

whenever this is enabled immediately the game crashes on world generation (after naming the class)

if i disable it like so...

#newritual "Summon Black Dragon"
#level 4
#summoning
#addstring "2d4+1*Young Black Dragon"
#addstring "1d3*Black Dragon"
#addstring "Black Dragon * 1d3+2*Young Black Dragon"
#cost 0 300
#cost 14 100

then the game doesn crash, so i know that the problem is with the level 4 ritual.
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Looks to me like the problem is this line:

addstring "Black Dragon * 1d3+2*Young Black Dragon"

which should instead be:

addstring "Black Dragon & 1d3+2*Young Black Dragon"

Note the ampersand instead of an asterisk connecting the two types of monsters. Give that a try and see if it solves the problem.
MerecatIsFancy 6 Jul, 2016 @ 8:45am 
silly problem for me to miss QQ

but i fixed it and re-tried it and still the same issue
crashes after the naming of the main com :(
Have you tested whether the Summon Black Dragon ritual works as a level 3 ritual? If you make it level 3 and it doesn't crash the game anymore, I'd say it's pretty clear we can't make level 4 rituals. If, however, it does still crash the game as a level 3 ritual, then there's some other problem with the ritual that we can hopefully fix.

Also, when the game crashes, does it give you any information about why it crashed?
hueytuckers 6 Jul, 2016 @ 2:54pm 
With my mod, I wasn't able to create anything over level three and with those three, could not create more than nine rituals. That is probably where the 9 comes in. Specifically, I wanted to be able to summon certain color dragons using certain color of jewels, or combinations of them, and certain levels of dragons depending on amount of jewels used - lesser dragon like creatures, dragons, adult dragons, and ancient dragons, but it overtaxed the system so I had to change to a general approach. Reduced it down to three levels and 3 rituals.
MerecatIsFancy 6 Jul, 2016 @ 3:55pm 
It doesnt give me any extra information, just pops up with the coe4.exe has stopped responding error then crashes

ive noticed this before and it only seems to crash in this method when there is an issue with a ritual e.g. unfinished commands, wrong symbols etc

other then that it tells me whats wrong which is nice.


ok tested and can confirm
Level 4 rituals are a no go :(
works fine as a level 3 ritual.

might have to do workaround by making it when they increase mastery rank from 3-"4" the what should have been level 4 ritual caster instead gets a whole new set of level 1 rituals from a new string.

Thank you both so much for the help!
Last edited by MerecatIsFancy; 6 Jul, 2016 @ 3:56pm
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