Voxel Turf

Voxel Turf

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Districts/Building Type Variation
Would be interesting to see subcategories for buildings and zones, for example taller residential buildings would be categorized as "high density" and houses as "low density", kinda like Cities: Skylines. It's a little jarring to have an apartment building pop up in your quaint little suburb. Would be nice to be able to have zones that specify the height/style of building you want to appear.

That would mean alot of mods would have to be altered to reflect the change but I think it would make cities more cohesive looking overall.
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Showing 1-2 of 2 comments
Nikolai_Bukav 1 Aug, 2018 @ 6:11am 
I can picture that. Base it on residential capacity -
low density =< 10,
med density =>11 =< 40,
high density => 41
cordomontagne 27 Aug, 2018 @ 1:58pm 
For residential buildings, would it be residents per building square? Maybe average top block height (Assuming the possibilty that someone could build a low density house with an antenna)
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Showing 1-2 of 2 comments
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