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Um I'm sorry, but I don't know what "vtclient.exe" is. Also, shouldn't we copy the original upload text file in case we make a mistake when we try to upload and don't know how to fix it?
I just finished creating my first house, and I would like to share it with other people on steam, but I'm still not sure how to do that, since I don't know how to access "vtclient.exe."
Sorry agian, but I just tried what you suggested, but whenever I try to upload it, it ends up setting it to private, even through I told it to be public. The description for the lot also does not show up on the workshop page and when I tried to install it in my game to test it out to see if it worked, it would not download.
https://discord.gg/UDV6qGj
I have another question for you. How do you completly delete a lot pack? I finished creating my first building awhile back only to notice that part of it was outside of the lot, and thus didn't get placed down when I bought it to place on my maps. It was missing a piece of the fence becouse I had placed it outside of the lot. I fixed the mistake and renamed it. However for some bizzare reason the older version of the house, with the mistake keeps appearing on procedularly generated maps in my games for some reason. I don't know why since I remember deleting the older version. How do I get the older version with the mistake out of my game completely?
/lots/packs folder
/mods/lots/packs folder
<Steam Workshop Folder>/404530/lots/packs folder
It shouldn't load. Did you put it on steam then subscribe to it?
Is it a template lot? It'll be in the lots/template folder, with two versions: one in the all folder, and one in the player(Your UID) folder