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I noticed on the lua file for npc_skin.lua that the skin for GEN_LOC_MOB_BASE also applies for player goons, that shouldn't be universal, its a slight change but you should make something along the lines of "GEN_LOC_PLAYER_BASE" and actually have 2 seperate location ID, one that applies for player and the other that applies for bandits and other factions
just something to consider, but i'd much prefer an option to alter my goon's appearance.
hopefully thats planned.