Voxel Turf

Voxel Turf

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Quadrajet 26 Sep, 2017 @ 2:51am
Finding a lots coordinates
Is there any commands that display the specific coords on the lot itself?
i know you can use the --echoBlockPlacement switch, but that displays coords for the entire map.

I have a custom shop with a shop keeper working, but its very hard to try figure out the placement without ages of trial and error
Last edited by Quadrajet; 26 Sep, 2017 @ 2:54am
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Quadrajet 26 Sep, 2017 @ 4:13am 
After a lot of trial and error i worked out a system that works for placing your zone types (ie shopkeepers, restricted areas etc) Its probably not exactly correct, but it might help

https://i.imgur.com/zDTWC5U.png

With a bit further looking i can see how the gun store works

https://i.imgur.com/cDCwFxG.png
Last edited by Quadrajet; 26 Sep, 2017 @ 4:55am
Kastuk 26 Sep, 2017 @ 7:56am 
Thanks for research! That's helping for all!
Without much of manual...
Last edited by Kastuk; 26 Sep, 2017 @ 9:14am
Kastuk 26 Sep, 2017 @ 1:58pm 
from Discord: x = north, z = east

But this is from lotzones.lua
"The coordinate is defined with the origin south west corner of the lot when the lot is facing south."
Last edited by Kastuk; 7 Oct, 2017 @ 2:02pm
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