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The seed is what causes what to generate where. Just like in Minecraft. Even if something is too far away to render / generate for the first time, or even if it takes hours for you to get to that specific chunk/cell/etc. The seed will always have the same things generate in the exact same locations. (There are exceptions to this rule, such as a jelly on the side of tree leaves, or a bug appearing over a flower, which can generate even if you're next to said flower and just AFK there.)